Sr. Software Engineer - 3D Workflows
Role details
Job location
Tech stack
Job description
Adobe's 3D & Immersive organization is looking for a Full Stack Software Engineer with 3D pipeline experience to join our 3D Workflows Team! You will help plan, design, develop, and test software to help enterprise customers get the most out of 3D digital twin assets for their web and ecommerce needs. We are looking for a senior software engineer with an interest in building 3D content pipelines.
What you'll Do
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Help design, implement, and deploy 3D centric web interfaces, pipelines, and APIs used by our customers and by other teams within Adobe
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Develop 3D pipelines to build scalable 3D asset workflows that enable enterprise customers to create, transform, review, render, and deliver high-quality digital twin content for ecommerce and web experiences.
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Work with USD scene structures, materials, lighting setups, cameras, references, and variants to support interoperable 3D workflows across Adobe tools.
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Build highly durable distributed systems deployed on Kubernetes and the best tools provided by AWS and Microsoft Azure.
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Ensure our services stay up and are performing at their best by incorporating monitoring and visibility into all parts of our systems.
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Join our multi-functional team of Frontend, Backend and DevOps engineers based in the San Jose Area
Requirements
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A bachelor's degree in computer science, computer engineering or a similar specialty
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Experience with 3D graphics production at scale. PhotorealisticVFX production.
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Experience with asset interchange formats, and rendering workflows including USD/OpenUSD, GLB/glTF, FBX, OpenPBR, Substance Materials, and related DCCs.
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Familiarity with OpenUSD scene graph concepts such as composition arcs, references, variants, shading/material networks, lighting, rendering, and camera setup.
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Familiarity with USD scripting/programming.
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Familiarity with Agentic based workflows.
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A passion for learning and contributing to all aspects of the system: user interface, APIs, persistence, and distributed systems.
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Experience programming in programming language suited for server-based systems: TypeScript/Node.js, Go, Python and/or C++.
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Experience programming in language and frameworks suited for browser-based development: TypeScript/Node.js, React, Svelte.
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A desire to collaborate and communicate your technical ideas with the team
Benefits & conditions
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $159,200 -- $301,600 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.
In California, the pay range for this position is $208,300 - $301,600 In Washington, the pay range for this position is $190,200 - $275,400
At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).
In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.