Mid Gameplay Programmer

Naphora Games Group
Municipality of Palma, Spain
2 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate
Compensation
€ 60K

Job location

Municipality of Palma, Spain

Tech stack

Clean Code Principles
Artificial Intelligence
Data analysis
C Sharp (Programming Language)
Code Reuse
Software Debugging
Video Game Development
Github
Rapid Prototyping Process
Device Compatibility

Job description

We are looking for a Mid Gameplay Programmer specializing in Playable Ads and Luna Unity to join our team. In this role, you will build and optimize playable ads, gameplay prototypes, and reusable gameplay systems using Unity, Luna Playable technologies, and AI-assisted workflows. You'll work closely with AI Engineers, Designers, Marketing, and Product teams to rapidly create high-performing interactive experiences. Responsibilities

  • Develop and maintain playable ads and gameplay prototypes using Unity (C#) and Luna Playable
  • Build reusable gameplay systems, modular templates, and scalable architectures
  • Collaborate with AI Engineers on AI-generated playable workflows and automation systems
  • Implement responsive gameplay interactions, UI flows, and feedback systems
  • Rapidly prototype and iterate on gameplay concepts based on testing and analytics
  • Optimize playables for performance, loading time, and cross-device compatibility
  • Support debugging, testing, analytics integrations, and quality control
  • Work closely with Marketing, UA, Product, Design, Art, and Engineering teams
  • Write clean, maintainable, and scalable code

Requirements

With 3+ years of Unity experience, candidates should have a strong command of C#, along with skills in gameplay systems and AI-assisted workflows.

The position emphasizes clean, maintainable code and rapid prototyping abilities., * 3+ years of experience in Unity game development.

  • Strong proficiency in Unity and C#.
  • Experience building gameplay systems, prototypes, or playable ads.

Responsabilidades

  • Develop and maintain playable ads and gameplay prototypes using Unity (C#).
  • Collaborate with AI Engineers on AI-generated workflows.
  • Optimize playables for performance and compatibility.

Conocimientos

Unity C# Gameplay systems AI-assisted development Prototyping, * Strong ownership and execution skills

  • Clean, scalable, and reusable code
  • Fast prototyping and problem-solving abilities
  • Collaboration across technical and creative teams
  • Experience building gameplay systems and interactive experiences
  • Interest in AI-assisted development workflows

Bonus Points For

  • Experience with Luna Playable or playable ad platforms
  • Experience building playable ads or hypercasual prototypes
  • Portfolio, GitHub, or playable examples
  • Experience in fast-paced prototyping environments, * 3+ years of experience in Unity game development
  • Strong proficiency in Unity and C#
  • Experience building gameplay systems, prototypes, or playable ads
  • Solid understanding of mobile optimization and performance
  • Strong communication and collaboration skills

About the company

NAPHORA GAMES GROUP in Palma, Spain is seeking a Mid Gameplay Programmer specializing in Playable Ads and Luna Unity. The role involves developing and optimizing interactive gameplay experiences while collaborating with cross-functional teams.

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