Staff Software Engineer
Role details
Job location
Tech stack
Job description
We are looking for a strong C++ Software Engineer to support development of next-generation automotive UI applications. The role involves development of high-performance, safety/regulatory-focused UI features across QNX/Linux/Android-based platforms, with emphasis on scalable UI architecture, graphics rendering, and system integration. Experience with Android UI/application development is a strong plus as the organization transitions toward Android-based UI platforms., * Develop and maintain infotainment UI applications using modern C++
- Work closely with System Engineering, UX, Product, and Validation teams to understand and implement requirements
- Debug and root-cause issues related to rendering, startup performance, power moding, IPC communication, and graphics behavior
- Integrate vehicle signals/services into UI applications
- Support feature bring-up on QNX/Linux/Android platforms
- Contribute to scalable and adaptive UI frameworks across multiple vehicle programs
- Participate in code reviews, unit testing, static code analysis, and CI/CD workflows
- Support performance optimization, memory analysis, and startup time improvements
- Collaborate with cross-functional teams during vehicle integration and milestone deliveries, * C++, Qt/QML, Kotlin, Altia, Skia
- OpenGL/Vulkan
- QNX, Linux, Android Automotive
- GitHub Actions, SonarQube, Parasoft
- VS Code, Copilot
- GoLang (optional)
This role is categorized as remote. This means the selected candidate may be based anywhere in the country of work and is not expected to report to a GM worksite unless directed by their manager.
Requirements
Core C++ Development
- Strong proficiency in modern C++ (C++11/14/17)
- Good understanding of:
- Object-oriented design
- Multithreading
- STL
- Memory management
- IPC mechanisms
- Performance optimization
- Experience debugging complex issues using tools such as:
- GDB
- Valgrind
- Heap/Memory analyzers
UI / Graphics Development
Experience in one or more:
- Qt / QML
- Altia
- Skia
- OpenGL / Vulkan
- Embedded graphics/UI frameworks
Good understanding of:
- Rendering pipelines
- Frame timing
- Animation handling
- Adaptive/responsive layouts
- Multi-display architecture
Embedded / Automotive Platform Experience
Preferred experience with:
- QNX
- Embedded Linux
- Android Automotive
- Vehicle signal integration
- Middleware/service-based architectures
Understanding of:
- Power moding
- Startup sequencing
- Safety/regulatory UI requirements
- Automotive development lifecycle
Tools & Development Workflow
Experience with: Git/GitHub VS Code CI/CD pipelines Unit testing frameworks Static code analysis tools (Parasoft/Coverity/SonarQube) Jira/Agile workflows
Android UI Development (Preferred / Plus)
Experience in any of the following is a strong plus: Android application/UI development Android Automotive OS (AAOS) Kotlin/Java Jetpack Compose Android rendering/performance debugging Android services and IPC DisplayManager / Surface handling, * Strong debugging and problem-solving skills
- Ability to work in fast-paced milestone-driven environment
- Good communication and cross-functional collaboration
- Ability to understand complex system requirements and convert them into scalable implementations
- Self-driven with ownership mindset
- Interest in AI-assisted development workflows and modern developer productivity tools, * Experience with GoLang services
- Knowledge of graphics compositors (Wayland/Weston)
- Experience with Android/Linux mixed rendering architectures
- Exposure to AI-assisted development tools (GitHub Copilot, AI agents, log analysis tools)
- Automotive Cluster/HUD experience
- Experience or familiarity with Altia Studio and/or Qt Creator editor workflows
- Familiarity with CAN/CAN FD vehicle networks and vehicle signal communication
- Understanding of automotive communication protocols and diagnostics concepts
- Exposure to SOME/IP, Ethernet-based communication, or middleware/service-oriented architectures is a plus