Remote Senior Gameplay Engineer - RuneScape: Dragonwilds
Role details
Job location
Tech stack
Job description
Location: Cambridge, UK - (Remote available within the UK with team onsite days in the Cambridge office approx. 4 times per year) Are you an experienced Gameplay Programmer with professional experience using the Unreal engine who enjoys collaborating with designers, animators and the wider team to help build a rich immersive world on a brand-new game with a hugely popular IP? As a Senior Gameplay Programmer on RuneScape Dragonwilds, our new open world survival crafting game, currently in early access and being developed in UE5; You will utilise your expertise with C++/Unreal to help your team to create and implement complex gameplay features for this new multiplayer experience in the RuneScape universe. This is a hugely impactful role within the team where you will work closely with peers and the wider production and development team to innovate and create a deeply connected and exciting gameplay experience. What you'll be doing:
- Create, maintain and update a wide variety of gameplay features.
- Select the best technical solutions, architectures and pipelines for each task.
- Collaborate with designers and artists to form strike teams with strong outputs.
- Test, debug, profile and optimise the title to deliver polished games.
- Identify risks and opportunities presented during the development of the game, providing solutions to resolve potentially complex problems.
- Support, mentor and share best practice with more junior engineers and your peers.
Requirements
- Experience working in UE4 or UE5 C++ in a professional setting.
- Expertise in designing and implementing complex gameplay features for a multiplayer game.
- Strong understanding of game design and a player-focused mindset.
- In-depth knowledge of C++ with an ability to apply this experience with other programming languages (c#, python, etc).
- Proven experience working closely with non-engineering stakeholders and communicating technical solutions in an easy-to-understand manner.
- Knowledgeable in profiling and optimising code.
- Proven ability to design complex systems using appropriate patterns, solving architectural and system-level problems.
- Good knowledge of source code repository usage (Perforce or similar).
- Demonstrable ability to mentor others and contributing to the team's continuous improvement by sharing and refining best practices.
- At ease with independence and ownership, allowing yourself to co-organise your own strike team and allocate resources intelligently.