Playable Ads Developer (Zaragoza)

Naphora Games Group
Municipality of Zaragoza, Spain
yesterday

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Intermediate

Job location

Municipality of Zaragoza, Spain

Tech stack

Artificial Intelligence
Data analysis
C Sharp (Programming Language)
Software Debugging
Video Game Development
Github
Device Compatibility

Job description

Role SummaryWe are looking for a Mid Gameplay Programmer specializing in Playable Ads and Luna Unity to join our team. In this role, you will build and optimize playable ads, gameplay prototypes, and reusable gameplay systems using Unity, Luna Playable technologies, and AI-assisted workflows. You'll work closely with AI Engineers, Designers, Marketing, and Product teams to rapidly create high-performing interactive experiences.ResponsibilitiesDevelop and maintain playable ads and gameplay prototypes using Unity (C#) and Luna PlayableBuild reusable gameplay systems, modular templates, and scalable architecturesCollaborate with AI Engineers on AI-generated playable workflows and automation systemsImplement responsive gameplay interactions, UI flows, and feedback systemsRapidly prototype and iterate on gameplay concepts based on testing and analyticsOptimize playables for performance, loading time, and cross-device compatibilitySupport debugging, testing, analytics integrations, and quality controlWork closely with Marketing, UA, Product, Design, Art, and Engineering teamsWrite clean, maintainable, and scalable codeWhat We Care AboutStrong ownership and execution skillsClean, scalable, and reusable codeFast prototyping and problem-solving abilitiesCollaboration across technical and creative teamsExperience building gameplay systems and interactive experiencesInterest in AI-assisted development workflowsBonus Points ForExperience with Luna Playable or playable ad platformsExperience building playable ads or hypercasual prototypesPortfolio, GitHub, or playable examplesExperience in fast-paced prototyping environmentsQualifications3+ years of experience in Unity game developmentStrong proficiency in Unity and C#Experience building gameplay systems, prototypes, or playable adsSolid understanding of mobile optimization and performanceStrong communication and collaboration skills#J-*****-Ljbffr

Requirements

Strong ownership and execution skills Clean, scalable, and reusable code Fast prototyping and problem-solving abilities Collaboration across technical and creative teams Experience building gameplay systems and interactive experiences Interest in AI-assisted development workflows Bonus Points For Experience with Luna Playable or playable ad platforms Experience building playable ads or hypercasual prototypes Portfolio, GitHub, or playable examples Experience in fast-paced prototyping environments Qualifications 3+ years of experience in Unity game development Strong proficiency in Unity and C# Experience building gameplay systems, prototypes, or playable ads Solid understanding of mobile optimization and performance Strong communication and collaboration skills #J-*****-Ljbffr

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