Software Engineer

Roblox
San Mateo, CA, United States
28 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
10 years minimum
Compensation
$295,250.0
Working hours
Regular working hours

Tech stack

Apple IOS C++ (Programming Language) Continuous Integration Build Tools Roblox

Job description

Our team owns the end-to-end performance of Roblox. We tackle the platform’s most difficult technical constraints—from speed and responsiveness to efficiency and stability —ensuring a high-performance experience across all of our devices and platforms: mobile, desktop, and console.

You will:

  • Conduct research, create and drive execution of roadmaps aimed to improve efficiency of Roblox on target platforms
  • Design novel solutions to optimize performance and computing resources usage of Roblox client app.
  • Profile and diagnose real-world performance on iOS or Android to identify bottlenecks, validate wins, and prevent regressions using platform tooling.
  • Build and productionize repeatable benchmarks/experiments, CI/CD automation to catch regressions early, dashboards/alerts with actionable signals.
  • Work with stakeholders across Engineering, Product, and Design to align on priorities, tradeoffs, and rollout plans; ensure performance improvements support the user experience.
  • Deliver improvements and guardrails that scale across mobile, desktop, and console, with informed tradeoffs for mobile constraints.

Requirements

  • 10+ years of experience: working in C++ with a track record of writing high-quality, performant code in large and complex codebases.
  • Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade.
  • Mobile performance expertise: hands-on experience improving performance on mobile platforms (iOS and/or Android), including on-device profiling to find and measure opportunities.
  • Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention).

Benefits & conditions

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page. Annual Salary Range $295,250—$345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on careers.roblox.com

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