System Software Engineer - Neural Graphics Performance Organization

NVIDIA Ltd.
United States
11 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
3 years minimum
Compensation
$152,000.0 - $241,500.0
Working hours
Regular working hours

Tech stack

3D Rendering Artificial Intelligence Data Analysis Systems Engineering Computer Vision C++ (Programming Language) Configuration Management Nvidia CUDA Computer Graphics Continuous Delivery Continuous Integration Distributed Systems
+13 more
Video Game Development OpenGL Shading Language Python (Programming Language) Software Architecture Software Engineering Verification and Validation (Software) Data Processing Gaussian HLSL Information Technology Low Latency Data Management Software Version Control

Requirements

  • Master’s of Science in Computer Science or Electrical engineering (or equivalent experience).
  • 3 years of practical experience.
  • Strong fundamentals in real-time computer graphics. Expertise in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
  • Expertise defining and driving performance metrics through profiling and benchmarking.
  • Proficiency with Python and C++.
  • Track record releasing production-grade software. Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
  • Excellent written, visual, and verbal communication to present performance challenges, tradeoffs, and architectural alternatives.
  • Curiosity and drive to learn new technologies and partner across teams and functions.

Ways to Stand Out from the Crowd:

  • Contributions to 3D game engines, graphics or computer vision SDKs.
  • Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
  • Experience developing high-performance distributed systems.
  • Grounding in mathematical fundamentals such as linear algebra, numerical methods, statistics, and exploratory data analysis.
  • History of multidisciplinary creativity and innovation around performance in multiple problem domains., 3D Rendering, Architectural Services, Artificial Intelligence (AI), Audiovisual, Benchmarking, CUDA (Compute Unified Device Architecture), Computer Graphics, Computer Science, Computer Vision, Continuous Deployment/Delivery, Continuous Integration, Data Analysis, Data Management, Data Processing, Distributed Computing, Electrical Engineering, Graphics, Healthcare, Linear Algebra, Mathematics, Performance Engineering, Performance Metrics, Presentation/Verbal Skills, Software Architecture, Software Engineering, Software Validation, Source Code/Configuration Management (SCM), Statistics, Systems Engineering, Technical Strategy, Validation Testing, Visual Communication, Writing Skills

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

About the company

Title: Senior System Software Engineer - Neural Graphics Performance Organization: NVIDIA Location: Us Description:

NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction. Our team builds the Omniverse NuRec SDK to enable robotic, healthcare, and AV developers to build better models faster with closed-loop validation and closed-loop training grounded in real-world scenarios.

Love GSplat? So do we! We are looking for a graphics performance engineer to push Gsplat and other accelerated libraries to speed of light, achieving full system utilization and occupancy and enabling our latest hardware capabilities. Your software will run on incredible amounts of data to bridge the gap between the real world and simulations. Join our amazing team and help us build the future of Physical AI!

What you’ll be doing:

  • Implement, validate, release and maintain highly-optimized reconstruction and rendering algorithms using CUDA and Slang.
  • Optimize data processing pipelines for low latency and maximum throughput.
  • Influence software architecture, validation strategy and technical roadmaps to ensure outstanding performance., NVIDIA

Visualize your future . . . We Do NVIDIA is the world leader in graphics processing technologies, creating innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA products are transforming visually-rich applications such as video games, film production, broadcasting, industrial design, space exploration, and medical imaging. We invest in our people and our technologies, support and fund industry research around the world, and consistently deliver high-quality products. NVIDIA’s culture promotes and inspires a team of world-class employees to be at the top of their game. We’ve created an environment where talents are recognized and collaboration is valued. Our employees are shaping the world of tomorrow. . . today. We invite you to explore the opportunities available at NVIDIA to see what your future may hold.

Company Size: 10,000 employees or more

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