AR/VR Application Developer (Unity Enginer+AOSP+Firmware)
Quantum World Technologies Inc
Redmond, WA, United States
19 days ago
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Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Compensation
$45,000.0 - $121,000.0
Working hours
Regular working hours
Job source
Tech stack
Unity 3d
Application Programming Interfaces (APIs)
Android Studio
Bash Shell
C Sharp (Programming Language)
C++ (Programming Language)
Computer Engineering
Data Warehousing
Software Debugging
Firmware
Python (Programming Language)
Eye Tracking
+5 more
Systems Integration
Data Logging
Information Technology
Unreal Engine
Wearables
Job description
- Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
-
Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
- Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
- Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
- Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
- Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
- Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
- Collaborating with H&S UXR team members to create flexible, reusable software user interfaces (“virtual labs”) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
- Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies
Requirements
-
Bachelor’s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
- 3 years’ experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
- Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
- Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
-
Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
- Willingness to occasionally travel to study sites
Preferred Qualifications:
- Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
- Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
- Experience developing AR/VR applications
- Experience with Android Studio and/or Unity
Experience with Python
Quantum World Technologies Inc
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