Graduate Assistant - VR Application Development

University of South Carolina
Spartanburg, SC, United States
about 1 month ago
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Role details

Contract type
Permanent contract
Employment type
Part-time / full-time
Experience level
Starter
Compensation
$28,392.0 - $35,360.0
Working hours
Regular working hours

Tech stack

Systems Engineering Augmented Reality C Sharp (Programming Language) Software Documentation Software Debugging Video Game Development Game Engine Integrated Development Environments Interaction Design Software Deployment Software Engineering Virtual Reality
+3 more
Information Technology Codebase Programming Languages

Job description

The Department of Informatics and Engineering Systems seeks a graduate assistant to support the development and research evaluation of virtual reality applications for visualizing abstract concepts in STEM. The position will begin with the TITANS2 research project, an immersive learning application designed to teach conditional probability and the law of total probability. The graduate assistant will review and understand the existing application and development environment, update the current version or rebuild it when necessary, and prepare a functional application for deployment and testing on Meta Quest 3 devices in an upcoming semester. Responsibilities may also include improving interaction design, troubleshooting application performance, documenting the codebase and deployment process, user testing, and assisting with research materials, data collection, presentations, conference papers, reports, and manuscripts. After the initial application is prepared for classroom testing, assignments involving experimental design, development of new STEM learning applications, shared multi-user VR/AR learning environments, or extension of TITANS2 to additional topics will, where practical, be matched to the graduate assistant’s experience and professional interests. This is a mentored experience in immersive application development, educational technology, human-subjects research, and research publication., Job Description AutoZone’s store teams are the frontline of WOW! customer service, ensuring that customers find the right parts and solutions for their automotive needs. Store em…

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Requirements

Applicants should have strong problem-solving, organizational, written, and verbal communication skills and an interest in virtual reality, augmented reality, game development, educational technology, or STEM education research. Experience with Unity and C# is strongly preferred because the current TITANS2 application was developed in that environment. Applicants with comparable experience in another game engine, programming language, or immersive-development toolchain may also be considered if they can demonstrate the ability to recreate or convert the application and deploy it to a Meta Quest 3 device. Experience with one or more of the following is preferred: Unity XR, Meta Quest development, OpenXR, 3D interaction design, debugging, software documentation, networking or multiplayer development, user testing, statistical analysis, technical writing, or human-subjects research. The successful candidate must be able to learn new tools, work independently, regularly communicate progress, document technical decisions, and collaborate with faculty. · Must be a currently enrolled graduate student with six graduate credit hours per semester · Current graduate students are required to have a 3.0 GPA · Newly admitted graduate students must have an undergraduate 2.75 GPA · To maintain the position, graduate students must maintain a 3.0 GPA

About the company

Bright Horizons Family Solutions

  • Spartanburg, SC
  • $13.65-17.00 per hour Grow your teaching career with Bright Horizons, where you can make a meaningful impact on children’s lives every day. Learn from early education experts while having the opportunit…

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