Release Manager, Publishing (6 month project hire)

Paramount Pictures
Los Angeles, CA, United States
12 days ago

Role details

Contract type
Franchise
Employment type
Full-time (> 32 hours)
Compensation
$85,000.0 - $102,000.0
Working hours
Regular working hours
Job source

Tech stack

Microsoft Excel Asana JIRA Release Management Interactive Whiteboards

Job description

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice. -

Paramount Games is hiring a Release Manager to own the end-to-end launch process for one of our live titles. This is a high-visibility role that sits at the intersection of development and publishing, keeping every release moving smoothly from first submission to store front.

About the role

You’ll be the driving force behind getting post-launch updates onto every platform, on time and without surprises. Working closely with the Executive Producer and the developer, you’ll steer day-to-day releases, keep patches and content updates flowing, and support promotional launches along the way. This role suits someone who thinks in systems, spots problems before they become fires, and is always looking for a better way to run the process.

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

Responsibilities

  • Own submissions (patches, content drops, store page updates) across first-party platforms (PlayStation, Xbox, Steam, Epic Games Store, Nintendo)
  • Advise teams on platform compliance requirements, emerging best practices, and new platform opportunities
  • Build and maintain release schedules in partnership with the Executive Producer and developer
  • Serve as the go-to point of contact between development teams and first-party partners
  • Sync with Localization, Marketing, and Development to keep releases on track and high quality
  • Act as the primary technical contact for platform partners
  • Coordinate feature approval processes with platform holders as needed
  • Manage age rating submissions with global rating boards

Requirements

  • Experience shipping on all platforms as a Release Manager (Steam, EGS, Xbox, PlayStation, Nintendo)
  • Hands-on experience with first-party submission and certification processes
  • Expert knowledge of platform requirements: TRCs, XRs, lotcheck, and similar
  • Strong communication skills, including the ability to hold your ground in tough conversations
  • A proactive mindset and comfort owning outcomes
  • Excellent organizational instincts paired with a solutions-first attitude
  • Genuine passion for games and a solid grasp of the full development lifecycle
  • Familiarity with JIRA, Asana, Miro, and Excel
  • Awareness of relevant regulations such as CVAA, COPPA, and GDPR
  • Prior experience on live-service titles

Benefits & conditions

The annual salary range for this position in Los Angeles is $85,000 - $102,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.

About the company

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Apply for this position

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