System Software Engineer - GPU and SOC

NVIDIA Ltd.
Santa Clara, CA, United States
8 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
8 years minimum
Compensation
$184,000.0 - $287,500.0
Working hours
Regular working hours
Job source

Tech stack

Microsoft Windows C++ (Programming Language) Computer Programming Computer Engineering Software Debugging Linux Microprocessors Software Engineering Systems Architecture System Software PIC Microcontroller Caching
+1 more
Information Technology

Job description

NVIDIA is searching for a highly motivated, creative engineer to join the GPU Software team. As a GPU/SOC system software engineer, you will work with a team of very dedicated software and hardware engineers involving a wide variety of technologies. As someone who is hardworking and passionate about their work, you will craft and debug key aspects of our production GPU and SOC kernel drivers and embedded SW, focusing on platform performance, power savings, and robustness. You should demonstrate the ability to excel in an environment with intricate system level interactions.

What your role entails:

  • Design, implement and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on kernel-mode SW

  • You will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the world

  • Be heavily involved in emulation, bringup, and product hardening required to build our groundbreaking products

  • Multiple opportunities to collaborate and communicate effectively with teams from all around the globe

Requirements

  • BS or MS degree in Computer Engineering, Computer Science, or equivalent experience

  • 8+ years of relevant software development experience

  • Background in solving problems that apply to sophisticated systems deployed at scale

  • Strong C/C++ programming skills as well as having shown initiative in pursuing independent coding projects

  • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)

  • Strong Operating systems fundamentals with Kernel experience on Linux or Windows systems

Ways to stand out from the crowd:

  • Background and strength with system-level (SW and HW) debugging is invaluable

  • Windows Driver Models, with WDDM or MCDM a strong plus.

  • Familiarity with system level security concepts

  • Experience with system software concepts

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

About the company

NVIDIA is widely recognized as one of the most sought-after employers in the technology sector. NVIDIA is also an equal opportunity employer. We have some of the most forward-thinking and hardworking people in the world working here. If you’re creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.juju.com

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