Game Framework Evaluation Specialist

AuraOne Human Data
United States
about 2 months ago
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Role details

Contract type
Permanent contract
Employment type
Part-time (≤ 32 hours)
Compensation
$166,400.0 - $249,600.0
Working hours
Regular working hours
Job source

Tech stack

Java (Programming Language) Artificial Intelligence C Sharp (Programming Language) C++ (Programming Language) Cocos2D

Job description

Game Framework Evaluation Specialist is a remote review track for evaluating AI outputs across game dev specialist operations workflows. Reviewers grade workflow correctness, policy adherence, and stakeholder fit; flag operational risk; and document the right next step so the modeling team can train on it., * Review AI outputs against current game dev specialist operations workflows, playbooks, and firm policy for Game Framework Evaluation Specialist assignments.

  • Grade tone, escalation logic, and stakeholder fit on a structured rubric.
  • Flag operational risk, missed escalations, and policy-adherence gaps with severity tags.
  • Capture the right next step so the modeling team can train on it.
  • Adjudicate disputed treatments against published playbooks or firm guidance.
  • Maintain reviewer-quality scores in inter-rater calibration cycles., * Grade a model’s response to a real game dev specialist operations ticket and rate workflow, tone, and escalation.
  • Flag a missed escalation with the right severity tag and corrected next step.
  • Adjudicate a disputed playbook call between two reviewers using firm guidance.
  • Audit a 25-row batch for rubric consistency and report drift to the program lead.

Requirements

  • Direct working experience in game dev specialist operations on real teams for Game Framework Evaluation Specialist work.
  • Comfort applying multi-page rubrics consistently across long batches.
  • Clear written reasoning that names the policy or workflow being applied.
  • Strong attention to detail and the ability to flag when a prompt itself is the problem.
  • Reliable async availability for at least 10 hours per week., * Prior experience training, calibrating, or QA-ing operations teams.
  • Familiarity with AI-assisted workflow tooling and its failure modes.
  • Bilingual experience for cross-region operations.

Skills

  • Operational review
  • Policy adherence
  • Workflow judgment
  • Stakeholder communication
  • Game Dev specialist operations
  • Basics C++
  • C#
  • C++
  • Cocos2d-x
  • JAVA
  • libGDX
  • MonoGame

Work model

Remote - US-eligible. Remote · Independent specialist contractor. Employment type: CONTRACTOR. Applicants must be authorized to work from US.

Benefits & conditions

$80-$120 / hr

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