Software Applications Engineer - User Interface iOS

Apple Inc.
San Diego, CA, United States
3 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours

Tech stack

Apple IOS Apple Mac Systems Software Applications Unit Testing Computer Graphics Continuous Integration Software Debugging Programming Tools Design of User Interfaces Human-Computer Interaction Video Editing Uikit
+5 more
Swiftui Media Technology Information Technology Core Animation Objective C++

Job description

We are seeking a highly skilled and experienced Software Applications Engineer to join the Video Applications team, with a focus on advancing both the iPad and Mac experiences. In this role, you will help shape the future of professional video editing. You’ll work closely with cross-functional teams to build intuitive, powerful, and performant features that push the boundaries of creative expression. If you are passionate about empowering creators and delivering exceptional user experiences, we’d love to hear from you.

Requirements

  • 5+ years of professional experience developing complex applications in Objective-C and/or Swift.
  • Strong knowledge of Apple’s development tools and frameworks, including SwiftUI, UIKit, AVFoundation, Core Animation, and Core Image.
  • Demonstrated experience building high-performance, user-facing applications on iOS, iPadOS, or MacOS.
  • Expertise in Swift concurrency patterns and seamless Objective-C interoperability.
  • Solid understanding of computer graphics, media formats, and real-time rendering.
  • Proven track record of shipping high-quality software in a collaborative, fast-paced environment.
  • Excellent problem-solving, debugging, and analytical skills.
  • Experience with unit testing, continuous integration, and engineering best practices.
  • Strong communication skills, with the ability to articulate technical ideas clearly and work collaboratively in a multi-functional team.
  • BS or MS in Computer Science, Engineering, or equivalent experience., * Familiarity with media applications, graphics applications, video editing tools, or creative software workflows.
  • Experience working in large, legacy codebases with incremental modernization goals.
  • Able to demonstrate strong application architectural skills.
  • Proven record of working closely with Design teams to create innovative UI/UX solutions for professional interfaces.
  • Passion for empowering creative professionals and understanding their workflows.

About the company

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something. Join the Final Cut Pro engineering team - Apple’s flagship professional video editing suite used by major Hollywood studios and millions of creators worldwide- and drive the technical evolution of core data infrastructure that enables professional creative workflows.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.beyondsandiego.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:25 min

Testing the AI generated Apple iOS Flashcards application

MIlan Todorović MIlan Todorović · WWC Europe 2026

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Understanding the iPhone moment of software engineering

Mike Swift ¡ Coffee With Developers

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Architecture of the SwiftUI and Realm chat application

Andrew Morgan ¡ WWC 2021

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Adding a custom long press gesture to the tab bar

Moh’d Abualhuda +1 · WWC 2023

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Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan ¡ WWC 2021

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Setting up a native SwiftUI application in Xcode

MIlan Todorović MIlan Todorović · WWC 2025

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