Master of Science degree in Game Programming

DePaul University
Chicago, IL, United States
2 days ago

Role details

Contract type
Permanent contract
Employment type
Part-time (≤ 32 hours)
Working hours
Regular working hours

Tech stack

Computer Animation Artificial Intelligence Systems Engineering Sound Recording and Reproduction Health Informatics Cyber Security Information Systems Computer Programming Computer Graphics Video Game Development Human-Computer Interaction Internet Security
+10 more
Network Security Network Architecture Software Architecture Security Software Software Engineering System on a Chip Computer Gaming Scripting Information Technology Programming Languages

Job description

DePaul’s Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago’s Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.

Requirements

The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.

We offer undergraduate and graduate degrees in Game Programming.

The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.

The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program’s content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they’ll likely face professionally in years to come., Minimum requirements include a master’s degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean., Administrative Skills, Animation Software, Artificial Intelligence (AI), Artificial Intelligence (AI) Games, Artificial Intelligence (AI) Programming Languages, Audio System Design, Budgeting, Clinical Laboratory, Coaching, Compensation and Benefits, Computer Games, Computer Graphics, Computer Programming, Computer Science, Course Administration, Data Science, Game Design, Games Programming, Gaming, Health Informatics, Human-Computer Interaction, Information Technology & Information Systems, Internet Security, Laboratory Management, Network Architecture/Engineering, Network Security, Physics, Scripting (Scripting Languages), Security Software, Software Architecture, Software Engineering, System-on-a-Chip (SoC), Systems Engineering, Training/Teaching, Trend Analysis, Writing Skills

About the company

DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx

About DePaul University’’s Academic Calendar:

Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.careerbuilder.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

1:04 min

Introduction to Bitcoin script parsing tools

Steve Shadders · LIVE

4:11 min

Introduction to cloud-native application developer security

Micah Silverman · WWC 2022

3:03 min

How retro hardware frequencies broke early computer game logic

Chris Heilmann +2 · LIVE

1:48 min

Merging academic research with active game development

Johanna Pirker Johanna Pirker · WWC 2025

2:59 min

Leveraging video games as a gateway to programming

Johanna Pirker Johanna Pirker · WWC 2025

1:53 min

Evaluating traditional scripting languages for modern development tasks

Jens Knipper Jens Knipper · Europe 2026 Virtual

Videos

See all

Related articles

See all