Game Designer, Combat

SMILE BREAK INC.
United States
25 days ago
Apply on remotegamejobs.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$100,000.0 - $140,000.0
Working hours
Regular working hours

Tech stack

Computer Animation Confluence JIRA Video Game Development Visual Effects Interactive Whiteboards

Job description

We are seeking a creative and experienced Senior Game Designer to join our team and help shape a top-tier third-person action RPG experience featuring a high-profile IP. This full-time, remote position offers an opportunity to join the Champion Design team, creating memorable, authentic, and mechanically distinct playable Champions that capture the fantasy of iconic characters while delivering engaging moment-to-moment gameplay. You will collaborate closely with animators, artists, engineers, VFX artists, and fellow designers to bring Champions from concept to fully realized, playable characters. Character and Ability Design

  • Design, prototype, and tune unique Champion kits that capture the fantasy of iconic characters.
  • Create engaging Champion abilities while balancing damage, cooldowns, and combat pacing to deliver satisfying moment-to-moment gameplay.
  • Design Champion gameplay loops that are distinct, intuitive, and fun to master.

Champion Progression & Balance

  • Design Champion progression through skill trees, upgrades, and progression systems.
  • Collaborate with combat, progression, and systems designers to ensure Champions integrate cleanly with the game’s combat, progression, and team-building systems.
  • Iterate on Champion gameplay using playtest feedback and data.

Champion Feel & Presentation

  • Partner with Animation, VFX, Audio, and Engineering to deliver responsive, impactful abilities.
  • Ensure Champion gameplay authentically represents each character’s personality, combat style, and fantasy.
  • Review implementation quality and provide feedback to maintain a high gameplay polish bar.

Cross-Discipline Collaboration

  • Collaborate closely with Engineering, Animation, VFX, Audio, Art, Narrative, and Production throughout development.
  • Create and maintain Champion design documentation.
  • Own Champion designs from concept through implementation, iterating based on playtests and cross-disciplinary feedback.

Requirements

  • 5+ years of experience in combat design, character design, or gameplay design roles in the game industry.
  • Passion for designing memorable playable characters and creating responsive, satisfying, and balanced combat experiences.
  • Strong documentation skills with the ability to produce both detailed design specifications and executive-friendly summaries.
  • Excellent problem-solving skills with a deep understanding of third-person combat design, character progression, game feel, and player engagement.
  • Strong collaboration skills, with the ability to work effectively across design, animation, art, VFX, audio, engineering, and production teams., * Experience designing third-person action combat for action RPGs, character-action games, or hero shooters.
  • Proficiency in Unity and experience working with gameplay scripting tools.
  • Familiarity with combat animation workflows and gameplay implementation.
  • Understanding of character progression, balance, and long-term progression systems.
  • Experience collaborating with licensors or working on established IPs.
  • Strong documentation skills and familiarity with common game development tools such as Jira, Confluence, Miro, Git, and Perforce., Candidates must be legally authorized to work in the country in which they reside. Visa sponsorship is not currently available for this position.

Benefits & conditions

Salary range: $100,000 - 140,000 USD

  • Unlimited PTO (used responsibly and subject to business needs)
  • Medical, dental, and vision coverage
  • 401(k) with company match
  • Fully remote work

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on remotegamejobs.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:33 min

Expanding enterprise search integrations with Jira, Confluence, and GitHub

Prashanth Chandrasekar Prashanth Chandrasekar · World Congress 2024

3:05 min

Integrating an assistant application with Jira software

Felix Augenstein · LIVE

1:46 min

Creating advanced image wobble effects with CSS clip paths

Chris Heilmann +3 · LIVE

1:48 min

Merging academic research with active game development

Johanna Pirker Johanna Pirker · World Congress 2025

5:47 min

Integrating user stories and test automation via Jira tools

Christoph Ruggenthaler · LIVE

5:34 min

Early career and entry into the gaming industry

Brenda Romero Brenda Romero · World Congress 2023

Videos

See all

Related articles

See all