Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
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Role details
Tech stack
Job description
We are looking for a Senior Technical Artist I, Pipeline to support world-building and environment art through scalable tools, workflows, and pipeline solutions. This role partners closely with artists, tech artists, and engineers to improve content creation, reduce technical friction, and help teams build high-quality environments efficiently in-engine., * Build and support tools and workflows for world building and environment art production.
- Partner with environment artists and world builders to identify pipeline gaps and improve day-to-day efficiency.
- Develop and maintain import, export, validation, and publishing workflows for environment content.
- Support large-scale environment creation, including terrain, vegetation, modular kits, materials, and world assembly.
- Create automation that improves asset quality, naming consistency, data integrity, and performance compliance.
- Troubleshoot content and pipeline issues related to performance, memory, rendering, and build stability.
- Enable procedural and semi-procedural workflows using tools such as Houdini, Blueprint, PCG, or similar systems.
- Collaborate with technical art and engineering partners to define sustainable pipeline standards and best practices.
- Document workflows and provide hands-on support to help artists work effectively and independently.
Requirements
- 8+ years of experience in technical art, pipeline engineering, or a similar role in game development.
- Shipped at least one major title in a relevant technical-art role.
- Supported large-scale environment art content pipelines on shipped titles.
Knowledge and Skills
- Strong Python scripting and tool development skills.
- Expertise building validation, import/export, and publishing workflows. * Proficiency creating Unreal Engine editor utility widgets.
- Comprehensive understanding of modern art pipelines and best practices, including proficiency with industry-standard 3D tools such as Maya and Houdini.
- Solid understanding of environment art workflows, including modular construction, terrain, materials, vegetation, and optimization.
- Strong working knowledge of Unreal Engine or a comparable real-time engine., * A team-oriented approach to your work, with a strong emphasis on collaboration and cross-disciplinary partnership.
- Strong debugging, communication, and problem-solving skills.
- Driven towards creating artist-friendly tools and user interfaces.
Extra Points
- Familiarity with Perforce, build systems, Jenkins, and automated content checks.
- Familiarity with Gaea and landscaping techniques/automation.
- Experience writing tools for Substance 3D Designer.
- Experience working through early development and R&D phases of a project.
- Passion for playing a wide variety of video games.
Benefits & conditions
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .
In the U.S., the standard base pay range for this role is $39.54 - $73.16 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
About the company
Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World Activision Blizzard, Inc., is one of the world’s largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush and Bubble Witch . Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
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