Graphics Architect

Apple Inc.
London, UK
1 day ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Computing Platforms C++ (Programming Language) Computer Engineering Microarchitecture Python (Programming Language) Machine Learning Software Tools Ruby Scripting Graphics Processing Unit (GPU) Information Technology

Job description

Role Number:200611467-2114Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion, and dedication to your job and there is no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product!We are seeking a highly motivated, innovative and dedicated engineer to join the GPU Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly., As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Apple’s future GPU Core Architecture. The role involves innovating to create solutions to tomorrow’s problems, working on the GPU processor and memory hierarchy. You’ll collaborate with experienced GPU architects, uArchitects & software teams to assess the feasibility of new ideas, driving these through to product .

Requirements

  • BS degree
  • Experience in GPU/CPU architecture and micro-architecture design, * Experience working as part of large cross-functional teams
  • Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby
  • Experience with creating adaptive or machine learning based algorithms
  • Interpersonal skills and creativity to help the team solve design challenges
  • Degree in Computer Science, Electrical Engineering or Computer Engineering or relevant experience
  • Ability to travel internationally 3-5 times a year
  • Proven ability to work with complex designs from architecture to production

About the company

At Apple, we’re not all the same. And that’s our greatest strength. We draw on the differences in who we are, what we’ve experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here - in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong. Learn about accessibility in Apple’s workplace

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