Graphics (GPU) Performance Analysis Engineer

Apple Inc.
Austin, TX, United States
2 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Compensation
$147,400.0 - $272,100.0
Working hours
Regular working hours
Job source

Tech stack

Application Programming Interfaces (APIs) C++ (Programming Language) Computer Programming Python (Programming Language) OpenGL Systems Architecture Graphics Processing Unit (GPU)

Job description

As a GPU Performance Analysis Engineer, your responsibilities will include the following:

  • Developing performance test plans to validate GPU performance.

  • Analyzing performance issues to identify hardware and software problems.

  • Proposing novel hardware solutions to improve GPU performance.

  • Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.

  • Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.

Requirements

Do you have experience in System architecture?, Do you have a Bachelor’s degree?, We are looking for fast learners with good problem solving and analytical skills.

Ability to work well in a team and be productive under aggressive schedules.

Excellent communications skills, self-motivated and well organized.

Minimum Qualifications

Experience in computer architecture.

Experience in GPU architecture.

Experience in GPU or CPU performance analysis.

Experience in programming with OpenGL/CL and/or Metal API.

Programming skills in Python, C and C++.

BS + minimum of 3 years of relevant experience.

Benefits & conditions

4.14.1 out of 5 stars Austin, TX $147,400 - $272,100 a year, Pulled from the full job description

  • Employee stock purchase plan
  • Health insurance
  • Retirement plan
  • Dental insurance
  • RSU, At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

About the company

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Performance Analysis team, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple’s future GPU architectures!

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on indeed.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

3:02 min

Mapping external requests through bidirectional system architectures

Xavier Portilla Edo · LIVE

3:31 min

Revolutionizing computer programming through natural language code generation

Demetris Cheatham Demetris Cheatham +1 · WWC 2024

1:30 min

Exploring the Python-enabled GPU programming software stack

Paul Graham Paul Graham · WWC Europe 2026

36 sec

Reviewing the Data API Builder system architecture

Sander ten Brinke Sander ten Brinke · WWC 2024

1:41 min

Overcoming initial struggles in learning to program

Annelore Egger Annelore Egger · WWC 2025

1:34 min

Profiling and debugging GPU code with Nsight developer tools

Paul Graham Paul Graham · WWC 2025

Videos

See all

Related articles

See all