Creative WebGL Developer (Three.js / React Three Fiber / React)

Templeton and Partners Ltd
London, UK
3 months ago

Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Job source

Tech stack

JavaScript (Programming Language) Computer Animation OpenGL Shading Language TypeScript WebGL Three.js ReactJS

Job description

  • 12-month contract extendable, fully remote working as long as UK citizen
  • You’ll ship work that’s public, premium, and global-not hidden behind a login
  • You’ll collaborate with people who care about craft as much as delivery
  • You’ll have room to experiment and help shape what modern web storytelling looks like

If you’ve ever looked at a campaign site and thought this could be way cooler -we should talk.

Interested? Apply & send your latest relevant CV + portfolio (or a few links) including your daily rate, availability to interview and start

Requirements

  • Strong fundamentals in JavaScript / TypeScript
  • A portfolio showing WebGL / real-time 3D work (campaigns, labs, interactive sites-anything goes)
  • You know how to keep things fast: profiling, optimisation, and performance constraints in the browser
  • You can translate a creative idea into a build: taste + technical execution
  • Comfortable in a fast-paced, idea-led environment where quality matters

Nice-to-haves (not deal-breakers)

  • GLSL / shader experience
  • Motion / animation background (or strong animation sensibility)
  • Experimental interactive work-playgrounds, prototypes, side projects
  • Agency / studio experience on campaign-led builds

About the company

We’re partnering with a well-known, well-trusted major Media company at the intersection of technology, storytelling, and global brand campaigns-and we’re hiring a Creative WebGL Developer to turn bold concepts into immersive, real-time work on the modern web.

This isn’t product maintenance. It’s high-impact, visually led campaign work-the kind that gets seen (and felt) by millions.

If you treat the browser like a canvas (not just a container) and you care about craft, performance, and wow-factor, you’ll feel at home here.

Apply for this position

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Apply on find.jobs

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:35 min

Setting up a WebXR scene with Three.js

Christian Grail · WWC 2021

3:44 min

Rendering soothing 3D experiences in the browser

Chris Heilmann +2 · LIVE

5:18 min

Generating WebGL shaders manually for complex multiple shape strokes

Elena Torró · Coffee With Developers

1:21 min

Exploring the target application for front end tests

Anna Mcdougall · JS Congress

2:33 min

Expanding JavaScript horizons with WebAssembly and backend possibilities

Sasha Shynkevich · LIVE

10:09 min

Transitioning from graphic design to large scale frontend architecture

Erasmo Hernandez Erasmo Hernandez · WWC Europe 2026

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