Game UI/UX Designer

welevel GmbH
München, Germany
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

Adobe Photoshop Game Engine Design of User Interfaces Interaction Design Inventory Management Software Figma Unreal Engine

Job description

  • Design and prototype HUDs, menus, inventory systems, and interactive UI elements.
  • Optimize UX flow and user interactions to ensure a smooth experience.
  • Work with systems and gameplay designers to create intuitive interfaces for crafting, trading, and automation systems.
  • Ensure UI scalability across platforms, including PC, Xbox, and PlayStation.
  • Conduct user testing and iterate based on feedback.

Requirements

  • 3+ years of UI/UX design experience for PC or console games
  • Proficiency in Figma and Photoshop
  • Experience working in Unreal Engine or a similar game engine
  • Strong understanding of game accessibility and player psychology
  • Portfolio demonstrating high-quality game UI/UX work
  • Bonus: UI design experience in survival, city-builder, or RPG games
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

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