Senior Game Designer

welevel GmbH
München, Germany
2 months ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
2 years minimum
Working hours
Regular working hours
Languages
English
Job source

Tech stack

Artificial Intelligence Digital Assets Unreal Engine

Job description

As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes., * Work with programmers to develop tools and improve the interface

  • Work with the designers to understand their requests
  • Develop and balance gameplay mechanics and participate in prototype production
  • Manage data and system constraints (engine impact generated by a modification)
  • Work on progression systems, rewards, potentially NPC / AI Behaviour
  • Learning the engine and its constraints

Requirements

  • 2+ years of professional AAA game design experience
  • PC or current-generation console experience
  • Familiarity with Unreal Engine, including Data Assets
  • Fluent English (C1 or above)
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization

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