Senior Game Designer
welevel GmbH
München, Germany
6 days ago
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Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
2 years minimum
Working hours
Regular working hours
Languages
English
Job source
Tech stack
Artificial Intelligence
Digital Assets
Unreal Engine
Job description
As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes., * Work with programmers to develop tools and improve the interface
- Work with the designers to understand their requests
- Develop and balance gameplay mechanics and participate in prototype production
- Manage data and system constraints (engine impact generated by a modification)
- Work on progression systems, rewards, potentially NPC / AI Behaviour
- Learning the engine and its constraints
Requirements
- 2+ years of professional AAA game design experience
- PC or current-generation console experience
- Familiarity with Unreal Engine, including Data Assets
- Fluent English (C1 or above)
- Ability to work onsite in Munich, Germany
- Valid EU work authorization
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