UX Designer

Gearbox Entertainment Company
United States
8 days ago
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Role details

Contract type
Franchise
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
7 years minimum
Working hours
Regular working hours
Languages
French
Job source

Tech stack

Bioinformatics Video Game Development Design of User Interfaces Modern Ui Unreal Engine

Job description

As a Senior UX Designer, you will help to ensure that the players can easily understand and navigate the various UI systems within the game and how they connect to our core gameplay loops. This role involves working closely with the Lead UX Designer, UI/UX Director, Game Designers and UI team. Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality, accessible UIs. While generally assigned to one project at a time, UX Designers may often be asked to provide feedback and share best practices across projects and studios within Gearbox., * Review documentation from design teams to confirm that proposed features have appropriate feedback called out that fits within the vision of the UI.

  • Facilitate implementation by providing the UI team with design documentation and reference material as needed.
  • Help define and maintain cohesive UX standards across all menus and UI elements, establish guidelines for typography, layouts, accessibility, and universal control schemes.
  • Work closely with the UI and design teams throughout implementation to make sure that the overall experience is polished, and the feedback is easily understood.
  • Help collate testing criteria for UI playtests and assist in turning feedback into actionable items as needed.
  • Provide input to Systems, Content and the UI leads on confusion points within the game.
  • Participate in implementing quick UI prototypes in the engine, and populate and fine-tune certain aspects of the game, such as UI behavior, text entries, tutorials, and controls.
  • Integrate accessibility best practices as part of their daily work., Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Requirements

  • At least 7 years of professional experience with games UI/UX.
  • Experience shipping a AAA title, with a preference towards Unreal technology and first person shooters.
  • A proven track record of design and implementation in video games.
  • A strong understanding of modern UI experiences in games, including player flow through menus, HUD design, control mapping, and methods of player feedback.
  • Excellent documentation, communication, interpersonal, and organizational skills.
  • An ability to maintain focus and self-motivation towards the current project goals.

Nice-to-Haves

  • An understanding of core Borderlands mechanics, and familiarity of how gamepad, keyboard and mouse interfaces work for modern shooters.
  • Co-op and/or Online Multiplayer experience.
  • Experience with the certification and shipping process on modern consoles.
  • Experience with Unreal Engine and UMG.
  • Fluency in French.
  • Previous experience in leadership or mentoring junior/intermediate designers/artists.
  • Experience or training with game Accessibility standards and best practices.

About the company

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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