Senior Verse Developer

PANDVIL, LLC
Phoenix, AZ, United States
about 1 month ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours
Languages
English
Job source

Tech stack

Asana JIRA Code Review Computer Programming Software Design Patterns Game Engine Systems Architecture Event Driven Architecture Unreal Engine

Job description

  • We’re building out Pandvil’s first Colombian team and this is one of the founding positions. You’ll start fully remote within Colombia, working closely with our global team. We’re actively searching for office space now, with Medellín as our first choice and Bogotá as a strong alternative - we expect to have a physical office established within a few months. The final location will be influenced by where we find the best talent, so we welcome applicants from either city or surrounding areas who are open to working onsite once we’re set up. If you’re based in one city but open to relocating to the other, we’d love to know that too., + Implement gameplay mechanics using Verse (Epics new language currently only used in UEFN)
  • Implement UI using Unreal Motion Graphics (UMG) in combination with Verse and Verse UI/Fields
  • Experience managing or leading teams using task management and project tracking tools in a sprint styled workflow (e.g., Jira, Monday, ClickUp, Asana)
  • Own and architect gameplay systems using Verse, ensuring scalability, clarity, and long-term maintainability
  • Mentor junior and mid-level Verse developers, including code reviews, best practices, and system design guidance
  • Maintain, refactor, and extend existing Verse codebases / frameworks passed down from teams
  • Contribute with other senior / lead developers to internal standards, tooling, and technical documentation

  • Nice To Have
  • Experience shipping or maintaining accomplished / successful projects within Fortnite’s UGC ecosystem
  • Understanding of Verse parametrics / generics
  • Understanding of Verse’s effect system

We’re at the start of something bigger. New platforms, new markets, new office - and we need great people to grow with us. If you’re ready to do the best work of your career at a studio that’s already proven it can reach the top, let’s talk.

Requirements

  • Strong written and verbal communication skills in English for collaboration, documentation, and code reviews
  • Hands-on experience with Verse & UEFN, or 5+ years of professional experience programming in a team environment within game engines such as Unreal Engine, Unity, or Godot, with deep practical experience in Verse
  • Strong understanding of gameplay systems architecture, including state management, Verse’s event driven architecture events, concurrency features, and other common design patterns.
  • Proven experience building and maintaining large UGC gameplay systems
  • Strong debugging and optimization skills within UEFN constraints

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