XR Software Engineer
US Professional Services
United States
3 months ago
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Role details
Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience required
1 year minimum
Compensation
$205,000.0 - $220,000.0
Working hours
Regular working hours
Job source
Tech stack
Agile Methodology
Application Layers
Systems Engineering
Computer Vision
JIRA
C++ (Programming Language)
Computer Engineering
Linux on Embedded Systems
Embedded Software
Firmware
Systems Development Life Cycle
Real-Time Operating Systems
+12 more
Regression Testing
Sensor Fusion
Signal Processing
Software Requirements Analysis
Systems Integration
Visual Systems
Digital Twin
Model-Driven Development
Real Time Systems
Software Troubleshooting
Information Technology
Unreal Engine
Job description
- Locations: Merrimack, NH (Preferred), Roanoke, VA (Secondary), Washington, DC Area (Tertiary), Remote (Optional). If remote, up to 25% of travel is required on an as needed basis to support major integration events in Merrimack, NH.
- We are seeking an accomplished Embedded Software SME with expertise in Extended Reality (XR) and advanced visual systems to join our innovative Research & Development organization, developing the next generation of Warfighter-borne visual systems. In this role, you will drive the architecture, development, and integration of next generation embedded software solutions supporting immersive visual technologies for mission focused applications.
- You will work at the intersection of real time embedded systems, computer vision, sensor fusion, and XR display technologies. This role is ideal for someone who likes hands-on work, excels in complex system environments, and is passionate about pushing the boundaries of human machine interaction., * Lead design and development of embedded software for XR and visual system platforms, including AR/VR/MR display systems, sensor pipelines, and real time rendering components.
- Serve as the technical authority for embedded architecture, device level software, and low-level system integration across hardware, firmware, and application layers.
- Develop system requirements, interface definitions, and design documentation that ensure scalability, performance, and reliability in mission critical environments.
- Integrate embedded XR software with optical systems, imaging sensors, inertial measurement units, tracking systems, and display hardware.
- Collaborate with cross functional teams, including electrical, mechanical, optical, and systems engineering, to deliver cohesive and high performance visual solutions.
- Drive technology maturation efforts, evaluate emerging technologies, and guide R&D investments in XR and advanced visual systems.
- Mentor engineering teams and contribute to best practices, development standards, and technical reviews.
- Support prototype buildouts, system demos, and field evaluations.
Requirements
Do you have experience in System troubleshooting?, Do you have a Bachelor’s degree?, * Must be a U.S. Citizen with ability to obtain an Active DOD Secret Clearance, per ITAR regulations
- A Bachelor’s or master’s degree in computer engineering, electrical engineering, computer science, or a related field.
- 10+ years of experience in embedded software development for high performance or real time systems., * Expertise with C/C++, embedded Linux/RTOS, and hardware centric development workflows.
- Proven experience with XR technologies, including AR/VR/MR headsets, optical systems, camera pipelines, or visual inertial tracking.
- Deep understanding of graphics pipelines, GPU/accelerator programming, or real time rendering concepts.
- Strong systems-level thinking and ability to lead designs across multiple engineering disciplines.
- Ability to plan and track development efforts using Agile Software techniques in Jira.
- Software troubleshooting and regression testing.
- Strong oral and written communication skills.
- Ability to work with a multi-disciplinary team across several sites.
Preferred Skills & Qualifications:
- Experience with Unity, Unreal Engine, OpenXR, Vulkan, or similar XR/graphics frameworks.
- Knowledge of computer vision, sensor fusion, or real time signal processing.
- Experience with aerospace, defense, or safety critical system development.
- Familiarity with model-based design tools, simulation environments, or digital twin ecosystems.
- Background in leading multidisciplinary teams or serving in technical leadership roles.
- Experience with three and six-degree-of-freedom extended reality systems., * Bachelor’s (Required), * embedded real time development for high performance systems: 10 years (Required)
- C/C++: 10 years (Required)
- XR technologies including AR/VR/MR headsets: 1 year (Required)
- optical or camera systems, or visual inertial tracking: 3 years (Required)
- graphics, GPU/accelerator programming or rendering concepts: 3 years (Required)
- Agile Software techniques in Jira: 1 year (Required)
- troubleshooting and regression testing: 1 year (Required)
- Unity, Unreal, OpenXR, Vulkan, or similar XR/graphics tools: 1 year (Preferred)
- computer vision, sensor fusion, or signal processing: 1 year (Preferred)
- aerospace, defense, or safety critical system development: 1 year (Preferred)
- model-based design or digital twin ecosystems simulation: 1 year (Preferred)
Benefits & conditions
4.44.4 out of 5 stars Remote $205,000 - $220,000 a year - Full-time
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