UI Engineer - Special Projects

Apple Inc.
Cupertino, CA, United States
1 day ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$184,700.0
Working hours
Regular working hours

Tech stack

Artificial Intelligence Systems Engineering Architectural Patterns Interaction Design Model View Controller (MVC) Model View ViewModel Object-Oriented Software Development Software Engineering Uikit Swiftui Objective C++

Job description

This team nurtures state-of-the-art intelligence ideas into powerful, usable features and systems. We work with the latest AI research and our talented research teams to build innovative implementations of those ideas on Apple platforms. We discuss, debate, and iterate to quickly find out what works, what doesn’t, and what will make of the most magical user experience. We’re a small, nimble team, with varied skills, that’s collaborates to make the best products., Research, discuss, and debate the latest in intelligence capabilities across the industry, and the ways those capabilities could form the foundation of future Apple features and products.

Collaborate with ML/AI engineers, systems engineers, and designers to build functional prototypes

Be able to quickly build an idea so you and the team can work with hands-on products. Then iterate on the best of those prototypes.

Build things that you may not be convinced are the best direction or where there may not be clear precedent. Being able to compare, contrast, and discuss all ideas will help bring the best ones forward.

Work well in the spaces between Design, engineering, and research, to create magical user experiences

Requirements

Demonstrated interest or experience in AI systems, or integrating AI features into existing systems

Experience building experiences with dynamic and fluid UI

BS, MS, or PhD in software engineering or a related field like interaction design

Minimum Qualifications

5+ years of proven experience in software development. Ideally on Apple platforms.

Strong proficiency in Swift and/or Objective-C

Deep experience with at least one major Apple UI framework: SwiftUI, UIKit, or AppKit

Strong understanding of architectural patterns (e.g., MVVM, MVC) and object-oriented design principles commonly used on Apple platforms

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

About the company

Apple is where individual imaginations gather together to do great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. We’d love to work with you.

Apply for this position

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Apply on www.themuse.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

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Understanding the iPhone moment of software engineering

Mike Swift · Coffee With Developers

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Jonathan Müller Jonathan Müller · World Congress 2024

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Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan · World Congress 2021

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Navigating Apple's evolving on-device AI and machine learning stack

Precious Osaro Precious Osaro · World Congress 2026 Europe

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