iOS Software Engineer

Apple Inc.
Cupertino, CA, United States
1 day ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Compensation
$150,400.0
Working hours
Regular working hours

Tech stack

Computer Animation Apple IOS Code Review Design of User Interfaces Machine Learning Software Construction Software Engineering Software Systems User-Centered Design Privacy Controls Uikit Swiftui
+4 more
Large Language Models Information Technology Production Code Objective C++

Job description

You will work alongside ML engineers, designers, and privacy engineers to design, prototype, and ship UI features that make personalization feel effortless. You will write production code in Swift and Objective-C, build prototypes that turn ambiguous concepts into something tangible, and contribute to the frameworks that other Apple teams build on top of. You will balance technical innovation with human-centered design, advocating for quality and clarity in features that touch millions of customers daily.

Some of the areas you will be responsible for will include:

Design, build, and ship UI features for system-level personalization across iOS

Prototype rapidly to explore how on-device ML can power new customer experiences

Partner closely with design, ML, and privacy engineering to take features from concept to production

Extend and improve the UI frameworks the team owns, with attention to performance and power

Contribute to architectural decisions and code reviews that raise the quality bar for the team.

Requirements

Track record of shipping high-quality, customer-facing UI features at scale

Experience with UI prototyping and rapid iteration on early-stage product concepts

Familiarity with on-device machine learning, generative models, or large language models

Experience with SwiftUI, UIKit, and modern iOS UI and animation patterns

Comfort navigating ambiguity and translating unclear product direction into shipped features

Strong cross-disciplinary collaboration skills, especially with design, ML, and privacy partners

Deep care for customer experience and a track record of advocating for quality and clarity in human-facing features.

Minimum Qualifications

BS or MS Computer Science, Software Engineering, or a related field - or 4+ years of equivalent practical experience

Deep knowledge of Swift and/or Objective-C

Experience building and shipping iOS or other Apple-platform applications

Strong foundation in computer science fundamentals and software engineering best practices

Experience working in resource-constrained environments and reasoning about performance tradeoffs across memory, CPU, and I/O

Ability to work effectively in large, complex codebases

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

About the company

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.

Our team builds the user-facing experiences that bring personalized intelligence to iOS. We craft the surfaces millions of customers see every day - from how notifications are summarized, to which widgets surface in smart stacks, to predicting what app you’ll launch next. We’re looking for a software engineer to help turn privacy-preserving, on-device intelligence into experiences that feel intuitive, transparent, and delightful. This is an opportunity to shape how personalization shows up across iOS while upholding Apple’s commitments to privacy and user agency.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.themuse.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:25 min

Testing the AI generated Apple iOS Flashcards application

MIlan Todorović MIlan Todorović · World Congress 2026 Europe

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Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan · World Congress 2021

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Architecture of the SwiftUI and Realm chat application

Andrew Morgan · World Congress 2021

2:49 min

Adding a custom long press gesture to the tab bar

Moh’d Abualhuda +1 · World Congress 2023

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Understanding the iPhone moment of software engineering

Mike Swift · Coffee With Developers

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Reviewing Xcode implementations and Vision framework documentation reference resources

Milan Todorovic · World Congress 2021

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