Software Engineer

Apple Inc.
Boulder, CO, United States
1 day ago
Apply on www.themuse.com
Prepare application

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Compensation
$150,400.0 - $277,600.0
Working hours
Regular working hours

Tech stack

Application Programming Interfaces (APIs) Business Analytics Applications Computer Engineering Continuous Integration Data Structures Software Design Patterns Objective-C (Programming Language) Object-Oriented Software Development Software Engineering Video Editing Uikit Swiftui
+3 more
Information Technology Codebase Api Design

Job description

As a Software Engineer on the Video Applications team, you’ll design and implement high-quality features that directly impact millions of creative professionals. You’ll tackle complex technical challenges across our video editing applications, working with cutting-edge frameworks and technologies on both iOS and macOS. Collaborating closely with engineers across the Video Apps teams, you’ll contribute to initiatives that push the boundaries of what’s possible in professional video editing on Apple devices., Taking end-to-end ownership of shared instrumentation frameworks consumed by multiple products, from API design to CI pipelines to client integration

Implementing telemetry in Swift that is stable, accurate, performant, and meets Apple’s privacy standards from design through ship

Analyzing usage data to inform decisions, surface trends, and identify opportunities to delight our customers

Collaborating closely with cross-functional partners in engineering, product, and beyond to shape and deliver features together

Requirements

Customer focus and ability to make high-quality, user-centric product and technical decisions

Experience creating and refining APIs for adoption by other teams and developers

GENUINE PASSION FOR PROFESSIONAL CREATIVE TOOLS AND WORKFLOWS

Familiarity with video editing, media processing, or graphics programming.

Minimum Qualifications

BS or MS in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience

5+ years of software engineering experience with SwiftUI/Swift or UIKit/AppKit

At home in large, mature, ObjC codebases

Strong understanding of software engineering and computer science fundamentals, including object-oriented design principles, design patterns, data structures, and algorithms

Track record of owning a framework, SDK, or shared technical component end to end: API design, implementation, cross-team adoption, and evolution across releases

Proven ability to break down large features into practical, implementable solutions

Experience working on large, cross-functional, multi-team projects

Excellent verbal and written communication skills in a highly collaborative environment

Self-directed problem solver who can work independently and drive initiatives to completion

Benefits & conditions

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

About the company

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. For decades, we’ve empowered creative professionals with industry-defining tools that transform how stories are told and brought to life. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.themuse.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

4:18 min

Prioritizing communication and structural awareness over strict tool mastery

Liam Hurrel +1 ¡ World Congress 2021

3:34 min

Augmenting codebases with semantic architectures

Zaak Chalal Zaak Chalal ¡ World Congress 2026 Europe

2:49 min

Adding a custom long press gesture to the tab bar

Moh’d Abualhuda +1 · World Congress 2023

30 sec

Architecture of the SwiftUI and Realm chat application

Andrew Morgan ¡ World Congress 2021

6:40 min

Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan ¡ World Congress 2021

2:07 min

Embracing the role of an ambitious software finisher

Seth Webster Seth Webster ¡ World Congress 2026 Europe

Videos

See all

Related articles

See all