GenAI Engineer - VR / Unity / Blender

zuven Technologies
Hartford, CT, United States
2 days ago
Apply on www.careerjet.com
Prepare application

Role details

Contract type
Temporary to permanent
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Microsoft Windows Artificial Intelligence Performance Tuning Large Language Models

Job description

We are seeking an AI/ML Engineer with hands-on experience building, fine-tuning, and deploying LLM-based solutions. You will work on NLP/GenAI use cases such as classification, sum…

  • 9 days ago, Role: AI/ML Engineer Duration: 6 months Location: Hartford, CT(Remote) We are seeking an AI/ML Engineer with hands-on experience building, fine-tuning, and deploying LLM-based …
  • 9 days ago +

Requirements

Use Unity Platform Windows based….not MAC Exp with Blender for graphics Stepfiles - must be able to build the documentation Graphics are fairly basic….low fidelity VR training to augment in person trainers AI Focused - Build things faster Must have Android based exp. (apple based does not work as well for these systems) Unity Windows Based AI tools graphics and development Exp with VR Building Using non-traditional tools New way of building VR / AI Passionate. Team Player but also independent Must be ok being in a less structure environment. More freedom

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.careerjet.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

2:14 min

Exploring internal AI product initiatives and global engineering roles

Maria Apazoglou · Coffee With Developers

3:32 min

Fundamentals and limitations of large language models

Krzystof Czieslak · LIVE

8:32 min

Benchmarking GitOps engine constraints for extensive multi-cluster environments

Artem Lajko · Europe 2026 Virtual

2:03 min

Microsoft integrating native Unix coreutils into Windows environments

Chris Heilmann +2 · LIVE

2:25 min

Understanding the evolution and nature of large language models

Krzysztof Cieślak Krzysztof Cieślak · World Congress 2024

4:10 min

Masking system latency through strategic character design

Ben Hopkins +1 · Coffee With Developers

Videos

See all

Related articles

See all