Associate Lead Gameplay Programmer
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Role details
Tech stack
Job description
The ideal candidate will be responsible for leading the gameplay programming team, overseeing the development and implementation of core gameplay systems, and ensuring the delivery of high-quality gaming experiences. This role requires strong leadership and deep technical expertise in gameplay mechanics. The Associate Lead Gameplay Programmer will report to and work under the management of the Lead Gameplay Programmer., * Lead and manage a team of gameplay programmers, providing mentorship, guidance, and support to ensure professional growth and project success.
- Oversee the design, development, and optimization of gameplay systems, mechanics, and features, ensuring they are aligned with the project vision and provide engaging player experiences.
- Collaborate with cross-functional teams, including designers, artists, and producers, to define, plan, and implement gameplay elements.
- Conduct and facilitate code reviews to ensure high standards of code quality, efficiency, and best practices are maintained within the team.
- Troubleshoot and resolve technical issues related to gameplay mechanics, player controls, and system interactions.
- Stay up-to-date with industry trends, gameplay technologies, and best practices, and drive continuous improvement by implementing new tools and processes where necessary.
- Ensure that all gameplay systems are built to meet company standards for quality, performance, and compliance.
- Contribute to the overall game design and strategy by providing technical insights and recommendations related to gameplay systems.
- Report to and work under the guidance of the Technical Director, ensuring alignment with gameplay goals and technical direction.
Requirements
- Proven experience in a leadership or managerial role within a game development team, specifically focused on gameplay programming.
- Extensive experience in game development, with a deep understanding of gameplay systems, mechanics, and player interaction.
- Strong knowledge of game engines, tools, and technologies related to gameplay programming (e.g., Unreal Engine, Unity).
- Excellent problem-solving skills, with the ability to tackle complex gameplay challenges and implement engaging player experiences.
- Strong communication and interpersonal skills, with the ability to lead a team and collaborate effectively with other departments.
- Ability to mentor and develop junior and mid-level programmers, fostering a collaborative and innovative environment.
- Experience with Unreal Engine is a plus.
- Knowledge of mobile game development and online multiplayer systems is desirable.
Benefits & conditions
Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building.
Recruitment process [60 minutes] : interview with the manager of the role [60 minutes] : interview with members of the team.
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