Senior VFX Artist at Rebellion Game Studios, UK 2026

Festybay
Oxford, UK
19 days ago
Apply on www.collegerecruiter.com
Prepare application

Role details

Contract type
Temporary contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Working hours
Regular working hours

Tech stack

Adobe After Effects Adobe Photoshop Profiling Visual Effects Houdini (Software) Data Pipelines

Job description

Rebellion is looking for a Senior VFX Artist who will set the artistic and technical standards for real-time visual effects on an exciting new large-scale project. You will work with our proprietary Asura engine, creating particle systems, screen post-processing, material-driven effects, mesh destruction, and custom UI animations., * End-to-End Asset Creation: Drive the creation of world-class real-time effects from early prototyping to final, optimized in-engine implementation.

  • Holistic FX Tracking: Author real-time particle simulations, screen post-processing filters, material modifiers, physics-driven mesh destruction layouts, and fluid UI interactions.
  • Abstract Concept Translation: Turn high-level design documents or artistic direction into highly optimised, performant visual effects that enhance the narrative., * Pipeline Architecture: Anticipate performance bottlenecks, pitch creative workarounds, and build efficient tool pipelines inside the Asura engine.
  • Current-Gen Profiling: Maintain strict console performance budgets, overdraw limits, and source-control hygiene.
  • Resource Library Management: Contribute to internal documentation, shader reference libraries, and optimised effect presets for the wider team.

Leadership & Community Mentorship

  • Empathetic Mentoring: Support junior and mid-level artists, sharing best practices in colour theory, timing, composition, and technical execution.
  • Cohesive Collaboration: Work closely with code, design, and environment art teams to ensure VFX systems integrate cleanly with gameplay mechanics and performance goals.

Requirements

  • Proven Industry Background: Deep professional experience in real-time VFX production with a portfolio demonstrating exceptional timing, spatial clarity, and technical mastery.
  • Shooter Pipeline Literacy: Solid understanding of the visual language of high-fidelity kinetic action games (weapon fire, hit feedback, atmospheric smoke)., * DCC Tool Proficiency: Advanced skill using Blender, Photoshop, Substance, and After Effects.
  • Simulation Expertise: Direct experience with Houdini and Embergen for fluid dynamics, simulations, and flip-book textures.
  • Optimization Skills: Familiarity with engine profiling utilities, shader complexity limits, and real-time performance optimisation techniques.

Benefits & conditions

  • Generous Paid Time Off: 22 days annual leave plus a dedicated Christmas studio closure (typically 4 days), all UK bank holidays, with an increase after five years of service.
  • Health & Wellness: Premium private medical insurance and a comprehensive healthcare cash plan covering dental and vision.
  • Financial Protection: Life assurance, income protection, and critical illness cover.
  • Family Support: Enhanced family leave policies.
  • Financial Flexibility: Interest-free, tax-free loans for travel or personal needs, plus an enhanced pension scheme.
  • Mental Health Support: Employee Assistance Programme with mental health and counselling resources.
  • Perks & Lifestyle: Retail discounts, lifestyle freebies (including full digital access to Rebellion’s gaming and graphic-novel library), and subsidised studio social events.

About the company

Rebellion fosters an inclusive culture where everyone is encouraged to be authentic. We actively recruit a diverse workforce and celebrate all demographics of culture, gender identity, ethnicity, age, neurodiversity, and beyond. Innovation thrives on varied perspectives.

Please Note: This position is strictly open to applicants who already possess the permanent right to work within the United Kingdom. Rebellion cannot provide visa sponsorship, now or in the future. All applicants must demonstrate ongoing independent eligibility to work in the UK during the application phase.

If you are a talented real-time effects artist ready to step onto a clear path toward studio leadership, we want to see your work. Apply today and help Rebellion build the future of interactive entertainment! #J-18808-Ljbffr

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on www.collegerecruiter.com
Prepare application

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

47 sec

Profiling native execution calls with async-profiler

Gonzalo Ortiz Jaureguizar Gonzalo Ortiz Jaureguizar · World Congress 2026 Europe

1:46 min

Creating advanced image wobble effects with CSS clip paths

Chris Heilmann Chris Heilmann +3 · LIVE

6:08 min

Applying software engineering environments and testing to data pipelines

Matthias Niehoff Matthias Niehoff · World Congress 2024

4:27 min

Integrating complex 3D assets and custom particle effects

Vladimir Novick · World Congress 2021

2:17 min

Comparing code profiling with surface level monitoring

Jérôme Vieilledent · LIVE

4:37 min

Transitioning into game development from other tech roles

Brenda Romero Brenda Romero · World Congress 2021

Videos

See all

Related articles

See all