Senior VFX Artist - Lightspeed Studios

NVIDIA Corporation
United States
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
8 years minimum
Compensation
$184,000.0 - $287,500.0
Working hours
Regular working hours

Tech stack

Computer Animation Adobe Photoshop Software Applications C++ (Programming Language) Software Debugging Video Game Development Design of User Interfaces PC Tools Python (Programming Language) Machine Learning Maya Metadata
+11 more
Software Architecture Qt (Software) Software Engineering Software Systems Visual Effects Houdini (Software) Lightspeed Information Technology Unreal Engine Api Design Software Version Control

Job description

  • Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations.
  • Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions.
  • Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed.
  • Develop integrations across DCC applications, production systems, and real-time environments.
  • Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks.

Requirements

  • 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production.
  • BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area.
  • Strong Python development experience with an understanding of software architecture, debugging, testing, and API design.
  • Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks.
  • Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools.
  • Experience developing production integrations or tools for real-time engines such as Unreal Engine.
  • Understanding of asset pipelines, source control, validation, metadata, and publishing workflows.
  • Experience working with artists and translating production requirements into effective technical solutions.

Ways to stand out from the crowd:

  • Background with C++ application or plugin development.
  • Experience building tools and integrations across multiple DCC applications and production systems as well as experience with real-time rendering or game-engine tools development.
  • Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation.
  • Background with supporting AAA game development or similarly complex real-time production environments.

Benefits & conditions

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

About the company

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology-and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology-and amazing people.

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