Game Programming Professor

University of Advancing Technology
Tempe, AZ, United States
3 days ago
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Role details

Contract type
Permanent contract
Employment type
Part-time / full-time
Experience level
Experienced
Experience required
3 years minimum
Compensation
$42,500.0 - $55,000.0
Working hours
Regular working hours

Tech stack

3D Computer Graphics Software Agile Methodology Artificial Intelligence Apple IOS Unit Testing C Sharp (Programming Language) C++ (Programming Language) Client Server Models Cloud Computing Computer Programming Databases Data Synchronization
+20 more
Software Debugging Video Game Development Game Engine OpenGL Shading Language Interoperability Python (Programming Language) Object-Oriented Software Development Software Engineering Subversion Computer Gaming Scripting State Machines Software Application Programming Git HLSL Integration Tests Optimization Algorithms Unreal Engine Software Version Control Programming Languages

Job description

Have you ever wanted to teach others about game programming? We are searching for an addition to our astounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.

The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they’ll need to stay ahead of the game design industry.

Don’t have teaching experience - that’s where we come in. UAT’s team of faculty and staff will work with you as you:

Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses, * Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.

Requirements

We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our team to continuously exceed our own standards and our students’ expectations. If you are a smart, fast, fun, friendly team player, you’re on your way to being a great fit for UAT., * Industry experience developing computer game applications

  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master’s degree in Game Programming or related field with 18 credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials, Note: A combination of the following skills is preferred; not all are required.
  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus

Benefits & conditions

Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses

Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience

Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families’ academic goals and endeavors.
  • Meal Benefit at University Café. HANGRY? Never heard of here. Come get your lunch at the café, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.

About the company

University of Advancing Technology (UAT) is an elite private college in Tempe, AZ focused on educating students in advancing technology who innovate in the areas of emerging technology disciplines including Computer Science, Cyber Security, Robotics, Digital Fabrication, Game and more., UAT’s Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow’s innovators. This model embodies UAT’s methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.

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