Software Engineer, Audio SWE

Facebook Inc.
Burlingame, CA, United States
2 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours

Tech stack

Artificial Intelligence Audio Signal Processing C++ (Programming Language) Codecs Computer Engineering Reliability Engineering Software Engineering WebRTC Information Technology

Job description

  • R&D in the areas of general audio processing/framework, audio codecs, and network related loss/jitter compensation to deliver high-quality quality across the family of apps
  • Identify areas of scalability, performance, quality and reliability improvement across the stack
  • Collaborate closely with both product and research teams to deploy new audio technologies as-a-service and as-a-platform

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 5+ years software development experience in industry settings
  • 3+ years in relevant audio software engineering experience including audio software for video conferencing or other real-time communication applications
  • C or C++ experience, including use of C++11/14/17 features
  • Demonstrated communication skills and experience working across disciplines to drive optimal solutions and supporting cross functional teams, * Experience in audio signal processing and auditory perception, both classical and machine learned techniques
  • Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
  • Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
  • Proven track record of innovation as demonstrated by products shipped, publications and/or patents
  • Experience with audio stack including codecs, audio capture/render, and network compensation/jitter buffer
  • Experience with GenAI
  • Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)

About the company

We are the teams who create all of Meta’s products used by billions of people around the world. Want to build new features and improve existing products like Messenger, Video, Groups, News Feed, Search, AR/VR, GenAI and more? Want to solve unique, large scale, highly complex technical problems? Meta is seeking experienced Audio Software Engineers to join our product teams. You can help build products that help us connect the next billion people, create new features that have billions of interactions per day and be a part of a team that’s working to help people connect with each other around the globe. Join us!, Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.

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Good distractions

Talks and stories from around this role — technically off-topic, practically not.

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Anna John · World Congress 2023

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Integrating speech models using the Twilio real-time SDK

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André Dietrich André Dietrich · World Congress 2024

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Speaker introduction and software engineering background

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Early exposure to limited hardware and open source

Thomas Dohmke Thomas Dohmke · World Congress 2022

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Speaker background and current technology implementations

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