Principal Software Engineer

Aristocrat Technologies Inc
United States
7 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours
Job source

Tech stack

Computer Animation Application Programming Interfaces (APIs) Artificial Intelligence Automation of Tests C Sharp (Programming Language) C++ (Programming Language) Code Review Continuous Integration Corona (Software Development Kit) Dependency Injection Memory Management Video Game Development
+7 more
Iterative and Incremental Development Session Management Scripting State Machines Information Technology Build Process Dynamic Data

Job description

You will be joining the Technology Group that is responsible for a cutting-edge technology for our gaming platforms, Game Development Kits and Tools that are used in Casinos around the world.

The team is responsible for devising innovative solutions to support the imaginations of the greatest game creators in the industry. As a Principal Software Engineer, you will craft complex componentized systems that help game developers quickly prototype their games. You will also support iterative development and ensure the GDK stays in sync with all jurisdiction requirements.

Requirements

  • Extensive knowledge of Unity
  • Build scalable, clean, and modular client-side architectures applying patterns like Dependency Injection (DI), State Machines, and Event Systems
  • Architect workflows for dynamic data delivery using Unity Addressees and Asset Bundles to improve runtime loading efficiencies.
  • Deep, exhaustive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
  • Lead all aspects of automation integrations including Editor tooling, automated testing pipelines, and CI/CD development build processes.
  • Expert Knowledge of scripting, animation, session management, and textures.
  • Experience with memory and space optimization.
  • C++ experience.
  • Good written and verbal communication
  • Deep sense of owning your work and prioritizing business and team goals ahead of your self interest
  • Help team to unblock from any critical problem
  • Provide coaching, training and mentor game developers.
  • Work closely with managers locally and globally in planning and execution by presenting complexity and time estimates.
  • Peer code review., * A bachelor’s degree in Computer Science, Engineering, Mathematics or a related field.
  • 10+ years proven experience in C#
  • 10+ years of experience in Unity
  • Deep, extensive knowledge of the Unity Engine & Editor scripting APIs, memory management, and rendering pipelines.
  • 5+ years C++
  • Experience working with modern software development processes.
  • Ability to write clear, maintainable and portable code.

This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.

Benefits & conditions

We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.

Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.

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