Game level Designer

The Game Agency, LLC
United States
20 days ago
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Role details

Contract type
Internship / Graduate position
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Job source

Tech stack

Adobe Photoshop Scripting Git Figma Unreal Engine

Job description

At GameGenesis, we’re looking for a creative and gameplay-focused Game Level Designer Intern to help design engaging levels and gameplay experiences across our projects.

You’ll work with game designers, artists, and developers to turn concepts into playable spaces - from layout and pacing to player flow, challenges, and environmental storytelling.


Your Mission

  • Design and prototype engaging game levels and gameplay spaces.
  • Create level layouts, player routes, objectives, challenges, and encounters.
  • Develop blockouts/prototypes to test gameplay before final art production.
  • Balance difficulty, pacing, exploration, and player progression.
  • Design spaces that encourage meaningful player decisions and interactions.
  • Collaborate with artists, programmers, and game designers to bring levels to life.
  • Playtest levels and identify gameplay, pacing, and navigation issues.
  • Iterate on levels based on playtesting and team feedback.
  • Use environmental storytelling and level composition to support the game’s experience.
  • Document level designs, gameplay logic, and design decisions., Unreal Engine 5 * Unity * Blueprints * Blender * Figma * Photoshop * Tiled * Git * Game Design Documentation

Requirements

Understands basic game design and level design principles.

  • Has a good understanding of player flow, pacing, difficulty, and progression.
  • Can create clear and functional level layouts.
  • Has an understanding of gameplay mechanics and how environments support them.
  • Is comfortable creating simple prototypes or blockouts.
  • Has strong spatial awareness and attention to detail.
  • Enjoys analyzing games and understanding why certain levels work.
  • Is creative, curious, and open to feedback.
  • Can communicate ideas clearly and work with a remote team.
  • Has a genuine passion for games and interactive experiences.

It’ll Be Awesome If You Also Have

  • Experience with Unity or Unreal Engine.
  • Familiarity with Unreal Engine Level Editor or Unity’s level-building workflow.
  • Knowledge of Blueprints, basic scripting, or visual scripting.
  • Experience with greyboxing/blockout workflows.
  • Understanding of game metrics, player psychology, or difficulty balancing.
  • Experience designing levels for FPS, RPG, action, puzzle, or multiplayer games.
  • Knowledge of environmental storytelling.
  • A portfolio containing level designs, game prototypes, maps, or personal projects.
  • Experience with tools such as Tiled, Blender, Photoshop, or Figma.

Benefits & conditions

Work on real game development projects.

  • Gain hands-on experience in professional level design workflows.
  • Collaborate with programmers, artists, designers, and VFX teams.
  • Learn how gameplay ideas become playable experiences.
  • Build a strong game design portfolio.
  • Get exposure to Unity/Unreal-based development pipelines.
  • Work in a creative and gaming-focused environment.
  • Potential opportunity for a full-time role based on performance.

Apply for this position

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