Graphics Performance Engineer

Arm Limited
Freshwater, UK
2 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Job source

Tech stack

Application Programming Interfaces (APIs) Android Software Development Automation of Tests Profiling Code Review Nvidia CUDA Computer Programming Computer Graphics Software Debugging Python (Programming Language) Linux Commands OpenCL
+4 more
Workflow Management Systems Scripting Delivery Pipeline Performance Monitor

Job description

You will be joining our Performance Tools team, who design and develop the tools that games developers and application developers use to profile and debug their work for optimum performance, enabling the next generation of mobile games and other innovative graphics applications. Are you passionate about mobile gaming, interested in building tools that help developers improve the efficiency of their games, or do you have an interest in the processes used in the development of graphics for applications? Then this role is for you, allowing you an in-depth view of the processes used by developers to create graphics in applications and a role in shaping the tools those developers are using. We are looking for a graphics API expert to join our team working on our newest graphics tool. Working collaboratively as part of the Performance Tools team to extend, develop and maintain our suite of tools or to contribute to the design and development of new profiling tools., Understanding the processes used by the developers using our profiling tools Contribution to the development of new features, including work planning, feature design, and consideration of User Experience / workflow Design and development of new profiling tools and methodologies The creation of automated tests, contributing to our DevOps pipeline to maintain the fast cadence and high quality of our releases High quality engineering through approach reviews, code reviews and following modern agile software development process Mentoring and coaching of junior team members Documentation of designs / implementations

Requirements

Strong expertise in Vulkan or other similar graphics APIs A strong understanding and practical experience of modern C++ programming Strong abstract reasoning skills with an ability to focus on key concepts at all levels of detail. You should be motivated, an independent problem solver, technically versatile, willing to be flexible and accept new challenges. The ability to identify risks and propose mitigation strategies Effective verbal and written communication skills The ability to work alone as well as in a team The desire to take ownership and accountability at work Experience with scripting, in a language such as Python, and using the Linux command line.

Nice To Have Skills and Experience:

Experience developing games using Unity, Unreal, Godot or similar engines Understanding of different computer graphics techniques and understand the associated tradeoffs Exposure to ML / AI Experience with OpenCL / Cuda style compute solutions Android development experience Experience working cross site

Benefits & conditions

Please note that no relocation package is available for this role. If skilled worker sponsorship is required, Arm will meet costs associated with sponsorship for the employer only. All fees associated with the individual’s application e.g. visa application fee and Immigration Health Surcharge, will be the responsibility of the successful candidate. Equal Opportunities at Arm Arm is an equal opportunity employer, committed to providing an environment of mutual respect where equal opportunities are available to all applicants and colleagues. We are a diverse organization of dedicated and innovative individuals, and don’t discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. #J-18808-Ljbffr

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