Graphics Engineer
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Job description
Arm’s Central Technology organisation is responsible for early development and selection of technology to keep Arm’s products redefining the state-of-the-art. Are you passionate about the future of graphics and GPUs such as ray tracing and neural graphics? If yes, join us and help drive it forward!
Early stage prototyping can require a diverse set of abilities and so the role favors applicants with a broad knowledge of GPUs, compute, and software development skills. We typically do technology development collaboratively in small groups that help define direction, share ideas, and develop prototypes., The key responsibilities include analysing, prototyping and quantifying improvements to mobile graphics on Arm GPUs, including the implications for hardware design, software architecture, and APIs., At Arm, we embrace the benefits AI can bring, including in recruitment. You may use AI to support your preparation, such as improving the clarity of written responses, practicing interview questions, or learning more about our industry. However, your application and interview responses must reflect your own thinking, experience, and abilities. We want to understand your authentic perspective, creativity, and approach to problem solving. As such, you may not use AI to complete assigned tasks as part of any assessments. If you plan to use AI-supported or assistive technologies as part of a reasonable adjustment, please contact so we can support you.
Recruitment Adjustments and Accommodations
At Arm, we want to build extraordinary teams. If you need an adjustment or an accommodation during the recruitment process, please email . To note, by sending us the requested information, you consent to its use by Arm to arrange for appropriate accommodations. All accommodation or adjustment requests will be treated with confidentiality, and information concerning these requests will only be disclosed as necessary to provide the accommodation. Although this is not an exhaustive list, examples of support include breaks between interviews, having documents read aloud, or office accessibility. Please email us about anything we can do to accommodate you during the recruitment process.
Hybrid Working
Arm’s approach to hybrid working is designed to create a working environment that supports both high performance and personal wellbeing. We believe in bringing people together face to face to enable us to work at pace, whilst recognizing the value of flexibility. Within that framework, we empower groups/teams to determine their own hybrid working patterns, depending on the work and the team’s needs. Details of what this means for each role will be shared upon application. In some cases, the flexibility we can offer is limited by local legal, regulatory, tax, or other considerations, and where this is the case, we will collaborate with you to find the best solution. Please talk to us to find out more about what this could look like for you.
Requirements
- Understanding of modern GPUs and use-cases. You should have awareness of recent developments and demonstrated interest in learning more about these industry trends and the technical drivers shaping future GPU architectures.
- Hands-on experience using one or more of Vulkan, DirectX, or Metal APIs. You know at least one API well enough to be annoyed at its limitations.
- C++ development experience and knowledge of common development tools (e.g. version control systems).
- You are self-motivated and ambitious, and have the ability to work as part of a team and to network across teams.
- Excellent communication and interpersonal skills, distilling and engaging wide ranging audiences in discussion on complex technical subjects
“Nice To Have” Skills and Experience :
In a creative environment, a broad range of interests and experience can bring new insight. We are keen to see candidates with interests that don’t match our own, and to allow the best ideas to flourish.
Benefits & conditions
On top of this, we offer an excellent benefits package including salary, competitive bonus, RSUs and healthcare support!, We provide benefits beyond a competitive salary to reward our people for their dedication and contributions.
About the company
With offices around the world, Arm is a diverse organisation of dedicated, innovative and hardworking professionals. By enabling a vibrant, inclusive, meritocratic, and open workplace, all our people can grow and succeed while contributing to Arm’s success. The more we can grow as a team, the more we will achieve.
We offer a hybrid approach to home and office working to provide an adaptable experience for all employees. We expect some working time to be spent in office, to promote a strong collaborative environment with good team integration but are accommodating to different home working requirements., Power the Future on Arm
Working in software engineering at Arm is about shaping a future of technology for which we don’t yet have words. Our engineers lead innovation in physical IP, AI and machine learning, cloud architecture, automotive tech, and every aspect of computing that matters.
Spanning software’s full spectrum, from compilers to AI-powered IoT and beyond, your code can enable virtually anything to be produced on silicon. Whether you’re developing award-winning VR gaming or life-enhancing medical equipment, you can improve the lives of millions by being your brilliant self at Arm.
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