Game Developer | $70/hr Remote
The Crossing
United States
2 days ago
- Discuss this with your agent
- Open in Claude
- Open in ChatGPT
Apply on arc.dev
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
Role details
Contract type
Permanent contract
Employment type
Part-time / full-time
Compensation
$52,000.0 - $145,600.0
Working hours
Regular working hours
Job source
Tech stack
Software Bug Management
C Sharp (Programming Language)
C++ (Programming Language)
Video Game Development
Game Engine
Github
Godot (Game Engine)
Build Management
Job description
- Design and build small-scale game projects or interactive scenes in a major game engine.
- Integrate realistic gameplay bugs requiring thorough playtesting and analysis.
- Develop multifaceted gameplay feature challenges using multiple in-game systems.
- Draft clear and concise briefs for each task, emulating player or designer instructions.
- Create comprehensive reference solutions for bug fixes and feature implementations.
- Define detailed success criteria, including input sequences and expected outcomes.
- Conduct end-to-end playtesting to ensure task reliability and solvability.
Requirements
- Demonstrated experience in game development in AAA, indie, solo, or hobby contexts.
- A portfolio or verifiable published work on platforms like itch.io, Steam, or GitHub.
- Advanced proficiency with a major game engine such as Unity, Godot, or Unreal.
- Comfort with engine scripting languages like C#, GDScript, C++, or Blueprints.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions.
Apply for this position
This job is hosted externally. Click below to view the full posting and apply.
Apply on arc.dev
Prepare application
- Draft this with your agent
- Open in Claude
- Open in ChatGPT
Good distractions
Loading talks and stories from around this roleβ¦