Helix AI Engineer, XR

Figure AI Inc.
San Jose, CA, United States
5 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours

Tech stack

Unity 3d Application Programming Interfaces (APIs) Artificial Intelligence Computer Vision Software Bug Management C++ (Programming Language) Data Synchronization Software Debugging Godot (Game Engine) Build Management Video Streaming Unreal Engine

Job description

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 03, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It’’s time to build.Figure is building the world’’s most capable general-purpose humanoid robot. XR systems play a key role in teaching our robots how to understand the world around them.The RoleYou’ll be working within our small but impactful XR team, contributing to a number of critical projects. One morning you might be debugging an XR app, the next afternoon you’‘re running a hardware experiment on the robot. You’‘ll thrive here if you love that kind of variety and move fast without needing a playbook.What You’‘ll DoBuild and maintain XR products to interface with our robots and data-capture hardware - implementing features, fixing bugs, and ensuring reliability as we scaleDesign and build out intuitive spatial user interfaces and visualizationsHarden our XR data sync processesIntegrate custom hardware stacks with off-the-shelf XR headsetsJump across hardware experiments, bug fixes, and new feature development as priorities shiftWhat We’‘re Looking ForDeep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXRComfortable working in XR for extended periods; this is your daily environment, not an occasional toolStrong C++Experience with video streaming and low-latency transmission systemsExperience with high-precision motion-capture systems and tracking technologiesStartup experience - you know how to operate with ambiguity and move fastBonus: computer vision, robotics, custom hardware, cloud APIs, hapticsThe pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

Requirements

  • Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR
  • Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool
  • Strong C++
  • Experience with video streaming and low-latency transmission systems
  • Experience with high-precision motion-capture systems and tracking technologies
  • Startup experience - you know how to operate with ambiguity and move fast
  • Bonus: computer vision, robotics, custom hardware, cloud APIs, haptics

Benefits & conditions

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

About the company

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 03, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It’’s time to build.

Figure is building the world’’s most capable general-purpose humanoid robot. XR systems play a key role in teaching our robots how to understand the world around them.

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