System Software Engineer - Debug Technologies

Apple Inc.
Beaverton, OR, United States
21 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

C++ (Programming Language) Computer Engineering Software Debugging System Software Information Technology

Job description

You’ll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system’s life - from pre-silicon simulation and new silicon bring-up to systems already in customers’ hands - and you’ll help define future system architectures with observability and diagnosability in mind.

Requirements

3+ years working on operating system level features or equivalent experience

Solid understanding of operating systems fundamentals

Experience developing or debugging on embedded systems

Proficiency in C, C++, or Swift programming

Experience working with GenAI

Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills

Preferred Qualifications

Strong communication and interpersonal skills

Ability to navigate ambiguity and constraints as a self-starter

About the company

Apple’s Debug Technologies team builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably - from pre-silicon simulation through shipped products.

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