Android Application Engineer
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Role details
Tech stack
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Job description
Our software flies drones in combat. The Android control app is the operatorβs window into the battlefield: it is how a single person commands a fleet of drones in real time, under pressure, in the field. We are looking for an Android Application Engineer to own that interface end to end.
This is not a consumer app. Every design decision carries operational weight. The UI must surface the right information at the right moment, respond instantly under degraded conditions, and never fail when it matters. You will work directly with pilots and operators, translate field feedback into product decisions, and own the application from architecture through deployment., * Own the eyesAtop Android control application: architecture, development, performance, and reliability
- Build real-time UIs that display live drone telemetry, video feeds, map overlays, and fleet status simultaneously
- Design and implement operator workflows for commanding autonomous drone fleets in high-stakes, low-margin-for-error environments
- Manage real-time data streams over UDP/TCP, WebSockets, and custom protocols between the app and backend services
- Optimize for responsiveness and stability on ruggedized Android hardware used in the field
- Handle connectivity-degraded scenarios gracefully: offline modes, reconnection logic, and partial state recovery
- Work closely with pilots and operators to translate field feedback into product decisions
- Collaborate with backend and integration engineers to define and consume APIs
Requirements
- 3+ years of professional Android development in Kotlin and / or Java
- Strong understanding of Android architecture patterns (MVVM, clean architecture), lifecycle management, and background processing
- Experience with real-time data rendering: maps, video, and live telemetry visualizations
- Solid grasp of networking fundamentals: sockets, HTTP APIs, WebSockets, and serialization
- Comfort with performance profiling, memory management, and on-device debugging
- Ability to reason about UX in high-stress, heads-down operational contexts; reliability and clarity over aesthetics
Strong fit if
- Youβve worked with drone vendor SDKs (DJI, Autel, or similar) or built abstraction layers over hardware APIs
- Youβve built apps that display real-time geo and map data: drone tracks, routes, areas of interest
- You have experience with video streaming (RTSP, WebRTC, or similar) in mobile applications
- Youβve worked on hardware-connected Android apps: Bluetooth, USB serial, or other external devices
- You understand what it means to build UI for operators, not consumers: the standard is reliability and clarity, not polish
- You have a background in defense, field robotics, avionics, or similar mission-critical domains
Benefits & conditions
- Dental Insurance
- Health Insurance
- Paid time off
- Vision Insurance
Compensation: $180,000 - $220,000 base salary
About the company
eyesAtop is building the operating platform for multi-drone warfare, a battle-proven system that augments, deploys, and orchestrates autonomous drone fleets across any mission, any environment, and any vendor. With over 500,000 hours of frontline operational use and TRL-9 validation, our software is not a prototype. It runs in combat, every day, shaping outcomes in some of the most contested and complex environments on earth.
We unify drone control, edge-AI processing, and mission execution into a single operational loop, from detection to decision to strike. Our platform gives a single operator the ability to command and coordinate an entire fleet in real time: persistent aerial surveillance, automated target recognition, shared tactical picture, and seamless handoff from ISR to kinetic response, without manual delay.
We are expanding our US engineering team in the New York metropolitan area. Our office is easily accessible from New York City. If you want to work on technology that matters, not in a lab, but validated in the field, this is the role for you.
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