Product Designer 3 (Mobile & Desktop)

Randstad
Redmond, WA, United States
1 day ago
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Role details

Contract type
Franchise
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
2 years minimum
Compensation
$91,083 - $111,883
Working hours
Regular working hours
Job source

Tech stack

Adobe InDesign Client Server Models Software Prototyping Web Content Accessibility Guidelines Website Wireframe Minecraft Figma User Administration

Job description

A world-renowned gaming studio is seeking a contract Product Designer to help shape high-impact, consumer-facing experiences across mobile and desktop platforms. Joining a collaborative franchise technology and services team, you will partner closely with design leadership, product managers, and engineers to turn ambitious ideas into intuitive, accessible, and visually compelling digital experiences enjoyed by millions of users worldwide., * Partner with design leadership to drive end-to-end design initiatives from early concept through production launch across mobile and desktop.

  • Collaborate with product managers and software engineers to define product direction, translate requirements into buildable designs, and verify technical feasibility.
  • Develop user flows, wireframes, interaction models, and high-fidelity interactive prototypes in Figma.
  • Plan and run usability testing sessions; synthesize user research and quantitative data to validate and iterate on design decisions.
  • Champion accessibility and inclusive design principles, aligning with WCAG standards and contributing to scalable design guidelines.
  • Participate in design critiques, incorporate feedback, and prepare comprehensive design specifications and documentation for engineering handoff

Requirements

3+ years of experience in product or UX design, with a track record of shipped consumer-facing mobile and/or desktop products.

3+ years of hands-on experience using Figma, including creating interactive prototypes.

2+ years of experience planning and conducting usability testing and applying WCAG accessibility standards to design work.

A strong design portfolio showing your end-to-end process: problem definition, research insights, user flows, wireframes, high-fidelity prototypes, and launched products.

Proven ability to work effectively through ambiguity while collaborating closely with multidisciplinary teams.

PREFERRED QUALIFICATIONS

Prior design experience within the gaming industry or high-scale consumer applications.

Advanced interactive prototyping proficiency using tools such as ProtoPie or similar.

Demonstrated ability to establish scalable interaction models and cross-platform design guidelines.

skills:

in design,interaction models,Figma,Minecraft,prototyping tools,Create user,WCAG,wireframes,leadership,collaborating,prototypes,prototyping,hands-on design,Franchise,high-fidelity prototypes,product design,product launch,inclusive design,usability testing,usability,UX design,user flows

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