Lead Software Engineer

Panic Button, LLC.
Austin, TX, United States
4 days ago
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Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Compensation
$150,000 - $220,000
Working hours
Regular working hours

Tech stack

Software Debugging Video Game Development Software Engineering Unreal Engine Multiplatform

Job description

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development

Requirements

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving.
  • Participate in strategic planning and technical roadmap development

Bonus

  • Experience with Unreal Engine 4/5 or Unity

Requirements

Software Engineering, Software Engineering, Software Porting, Video Games, Multiplatform/Cross-Platform, Gaming, Team Lead/Manager, Mentoring, Feasibility Analysis, Memory Hardware, Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

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