iOS Engineer, Apple Games

Apple Inc.
United States
2 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Expert
Experience required
5 years minimum
Working hours
Regular working hours
Job source

Tech stack

Application Programming Interfaces (APIs) Client Server Models Data Synchronization Memory Management Human-Computer Interaction Network Protocols Object-Oriented Software Development System Programming Uikit Swiftui Concurrency Information Technology
+2 more
Asynchronous Programming Objective C++

Requirements

In this role you’ll implement new features in existing UIs and frameworks, and design and build sophisticated new experiences from top to bottom. Your day-to-day is primarily Swift and SwiftUI, with UIKit or AppKit used where the situation calls for it. You’ll ship features that reach hundreds of millions of players and shape APIs that game developers rely on.\n\nYou should bring excellent Swift skills, strong object-oriented design sensibility, a passion for quality, an eye for detail, and strong problem-solving, critical-thinking, and interpersonal skills.

Bachelor of Computer Science or equivalent, and min 5 years work experience\nIn-depth development experience at the application and user interface level with native Apple technologies (Swift or Objective-C, SwiftUI, UIKit, or AppKit)\nStrong object-oriented programming and design skills\nAbility to investigate project requirements independently\nTrack record of working closely with a multi-functional team, handling expectations, and delivering great work on time\nExcellent problem-solving, critical-thinking, and interpersonal skills, with a keen eye for detail\nEager to learn new skills and tackle unfamiliar problems

Deep understanding of operating-system programming concepts, including concurrency and memory management\nExperience with asynchronous programming patterns (Combine, async/await)\nExperience profiling and optimizing UI performance with Instruments\nExperience designing and maintaining public APIs used by other teams or external developers\nExperience with client/server architecture, networking protocols, and data synchronization\nExperience shipping polished, consumer-facing user interfaces

Apply for this position

This job is hosted externally. Click below to view the full posting and apply.

Apply on dice.com

Good distractions

Talks and stories from around this role — technically off-topic, practically not.

6:40 min

Production scaling strategies and SwiftUI view styling techniques

Andrew Morgan · WWC 2021

1:16 min

Designing cross-platform APIs with team collaboration

Andrea Della Porta Andrea Della Porta · WWC Europe 2026

5:59 min

Analyzing concurrency bottlenecks in standard serverless architectures

Marco Plaul Marco Plaul +1 · WWC 2023

2:49 min

Adding a custom long press gesture to the tab bar

Moh’d Abualhuda +1 · WWC 2023

30 sec

Architecture of the SwiftUI and Realm chat application

Andrew Morgan · WWC 2021

6:57 min

Setting up a native SwiftUI application in Xcode

MIlan Todorović MIlan Todorović · WWC 2025

Videos

See all

Related articles

See all