embedded software engineer

Apple Inc.
Cupertino, United States
about 2 months ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Experience level
Experienced
Experience required
3 years minimum
Working hours
Regular working hours
Job source

Tech stack

Apple Products C++ (Programming Language) Communications Protocols Software Debugging Embedded Software Firmware Field-Programmable Gate Array (FPGA) Joint Test Action (IEEE Standards) Real-Time Operating Systems Signal Processing Universal Asynchronous Receiver/Transmitter Serial Peripheral Interface
+3 more
PIC Microcontroller Large Language Models Bare Metal

Job description

We are looking for a creative, motivated, and passionate embedded software engineer to develop Taptic Engine firmware for next-generation Apple products, including iPhone, Watch, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customers. In this role you’ll collaborate with teams across the company, including Hardware, Software, QA, and Design.

As a firmware engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team.\nYou will bring up proof-of-concept prototypes and demos to help Design teams explore and evaluate new interactions\nTo ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions with touch/force sensors by collecting requirements, constructing block diagrams, and reviewing hardware schematics; you will also negotiate and specify communication protocols, operating modes, and feature requirements with software driver teams\nYou will develop and document firmware features on prototype hardware and custom silicon, integrating actuator control algorithms with tight real-time requirements using DSP concepts, while working with factory teams to meet test and calibration requirements\nTo meet our especially high quality bar, you will bench-test firmware to ensure it meets performance, power, and thermal requirements; and you will debug and root cause issues with QA to deliver high-quality, robust firmware to production

Requirements

B.S. in CS/CE/ECE or related fields and 3+ years relevant industry experience \nExpertise in C or C++ for embedded systems\nExperience interfacing microcontrollers with sensors and actuators (e.g. LRA, VCA, Piezo)\nKnowledge of embedded peripherals / protocols (e.g. DMA, USB, UART, SPI, I2C)\nAbility to apply software best-practices to firmware design in bare-metal or RTOS environments\nBoard bring-up and debug skills with JTAG, mixed-signal oscilloscopes, and/or logic analyzers\nExperience with AI-assisted development tools and LLM applications in software / firmware development\nIndependent work ethic with strong attention to detail\nExcellent communication and teamwork skills

M.S. with advanced courses in Embedded Systems, Controls, and/or Signal Processing \nWorking knowledge of closed-loop control systems and experience implementing low-level control algorithms in embedded environments preferred\nDevelopment of production DSP or FPGA firmware for haptic or audio applications preferred

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