Senior C++ Proprietary Game Engine/Tooling Developer (Remote)

NeuralAI
1 month ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior
Compensation
€ 140K

Job location

Remote

Tech stack

JavaScript
API
C++
Computer Programming
DirectX
Video Game Development
Game Engine
OpenGL Shading Language
Network Programming
TypeScript
Scripting (Bash/Python/Go/Ruby)
Real Time Systems

Job description

We are looking for a passionate senior game engine & tools engineer to join our team in developing a novel platform for game development and 3D content creation.

Requirements

Do you have experience in TypeScript?, * Solid background in game development and 3D.

  • Expert in modern C++ with focus on performance and low-level optimization.

  • Ability to design, build and maintain sophisticated real-time systems that meet strict performance requirements.

  • Ability to work independently while collaborating on high-level goals in a small team of experts.

Nice to haves:

  • Multiplayer and network programming.

  • Experience with ECS and parallel programming.

  • Experience with real-time rendering, modern graphics APIs (DirectX 12, Vulkan), shaders (GLSL/HLSL).

  • Experience with TypeScript/JavaScript and embedded scripting languages.

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