GPU Algorithm Engineer

Eu Recruit
1 month ago

Role details

Contract type
Permanent contract
Employment type
Part-time (≤ 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Tech stack

API
Artificial Intelligence
Algorithm Design
Program Optimization
Game Engine
Software Engineering
Graphics Processing Unit (GPU)
PyTorch
Ray Tracing
Unreal Engine

Job description

  • Work closely with other disciplines to implement the algorithms and prototyping it on mobile platform
  • Propose and implement optimization solution at GPU subsystem and SOC level

Requirements

You will join a multinational, dynamic, collaborative and highly motivated Graphics team in to help craft the direction of our GPU solution.

You will need to have mobile gpu algorithm and implementation skills, in addition to NPU and neural rendering skills., * BSEE or BSCS required. MS/PhD in EE or CS preferred.

  • Minimum 5+ years graphic algorithm development, mobile gpu software development or mobile GPU system optimization required.
  • Strong background in graphic algorithm, good knowledge of mobile game rendering flows and ray tracing.
  • Good knowledge of mobile GPU architecture.
  • Good knowledge of graphics and computer API's (Vulkan, OpenGLES, Metal etc.).
  • Excellent team working skills, self-motivated and results focused.

Desired

  • Game engine experience, especially Unreal Engine 4 or 5.
  • AI and NPU knowledge, especially Pytorch experience.
  • Experience of develop mobile games
  • Experience of advanced rendering algoritm development.

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