GPU Algorithm Engineer
Eu Recruit
1 month ago
Role details
Contract type
Permanent contract Employment type
Part-time (≤ 32 hours) Working hours
Regular working hours Languages
English Experience level
SeniorJob location
Tech stack
API
Artificial Intelligence
Algorithm Design
Program Optimization
Game Engine
Software Engineering
Graphics Processing Unit (GPU)
PyTorch
Ray Tracing
Unreal Engine
Job description
- Work closely with other disciplines to implement the algorithms and prototyping it on mobile platform
- Propose and implement optimization solution at GPU subsystem and SOC level
Requirements
You will join a multinational, dynamic, collaborative and highly motivated Graphics team in to help craft the direction of our GPU solution.
You will need to have mobile gpu algorithm and implementation skills, in addition to NPU and neural rendering skills., * BSEE or BSCS required. MS/PhD in EE or CS preferred.
- Minimum 5+ years graphic algorithm development, mobile gpu software development or mobile GPU system optimization required.
- Strong background in graphic algorithm, good knowledge of mobile game rendering flows and ray tracing.
- Good knowledge of mobile GPU architecture.
- Good knowledge of graphics and computer API's (Vulkan, OpenGLES, Metal etc.).
- Excellent team working skills, self-motivated and results focused.
Desired
- Game engine experience, especially Unreal Engine 4 or 5.
- AI and NPU knowledge, especially Pytorch experience.
- Experience of develop mobile games
- Experience of advanced rendering algoritm development.