Lead Unity Developer
PowerUp Talent
Boiro, Spain
6 days ago
Role details
Contract type
Permanent contract Employment type
Full-time (> 32 hours) Working hours
Regular working hours Languages
English, Polish Experience level
SeniorJob location
Boiro, Spain
Tech stack
Computer Animation
Artificial Intelligence
C Sharp (Programming Language)
Continuous Integration
Logic Synthesis of Circuits
Github
Maya
Performance Tuning
Visual Effects
GIT
Build Process
Job description
We're partnering with a fast-rising mobile game studio: 12 exceptional creators building out of Barcelona, Spain. They already have top-tier talent and strong funding backing their vision. Now we need the tech leader who turns bold creativity into rock-solid Unity experiences. Build smart. Optimize hard. Lead the next wave., * Architect and deliver core gameplay frameworks, internal tools, and runtime systems with an emphasis on scalability and long-term maintainability
- Define and enforce engineering standards, coding practices, and technical planning for Unity-based mobile projects
- Partner with art, design, and tech-art teams to transform prototypes and visual targets into optimized, shippable game features
- Drive mobile performance strategies, including memory budgeting, profiling, batching systems, render optimization (URP), and build stability
- Champion pipeline improvements that empower teams through editor tooling, automated workflows, and build process ownership (CI/CD, automation, or equivalent)
- Lead problem-solving for complex technical challenges and production risks before they impact release goals
- Mentor, onboard, and influence the growth of engineers, as well as support hiring as the team expands.
Requirements
- 7+ years of Unity development experience with released mobile titles
- Advanced C# expertise, gameplay logic design, and performance optimization
- Experience owning architecture for full game cycles, including iteration, polish, live testing, and post-launch stability
- Solid understanding of mobile-forward rendering workflows in URP, performance impacts, and artistic integration constraints.
- Strong systems thinking and communication skills, able to guide engineers, align stakeholders, and support creative problem-solving
- A passion for player experience, polish, and building games that feel incredible to play.
Bonus Skills That Stand Out:
- Shipped experience with multiplayer, arcade, or highly dynamic gameplay loops (roguelite, action, or tool-driven game modes)
- Knowledge in shaders, VFX Graph, VFX workflows, stylized pipelines, animation systems, or procedural/AI-enhanced content tooling
- Some track record of mentoring or guiding developers
- Tools, Tech & Culture: they build with Unity (URP), C#, GitHub, Git, and 3D packages like Blender/Maya/Maya equivalents, supported by custom stylization tools and internal pipelines. More than the tool stack, what matters is a mindset that values ownership, collaboration, craft, and creative execution.