Lead Developer (Online)
Role details
Job location
Tech stack
Job description
We're partnering with a fast-rising mobile game studio: Now we need the tech leader who turns bold creativity into rock-solid Unity experiences. We're looking for a Lead Unity Developer who doesn't just write great code, but designs the technical backbone, crushes mobile performance limits, and empowers a team to turn creative ideas into unforgettable player experiences. If you love taking ownership, solving hard problems, and leading game tech that pops on every device, your next level starts here. Define and enforce engineering standards, coding practices, and technical planning for Unity-based mobile projects Partner with art, design, and tech-art teams to transform prototypes and visual targets into optimized, shippable game features Drive mobile performance strategies, including memory budgeting, profiling, batching systems, render optimization (URP), and build stability 7+ years of Unity development experience with released mobile titles ~ Advanced C# expertise, gameplay logic
Requirements
design, and performance optimization ~ Experience owning architecture for full game cycles, including iteration, polish, live testing, and post-launch stability ~ Solid understanding of mobile-forward rendering workflows in URP, performance impacts, and artistic integration constraints. ~ A passion for player experience, polish, and building games that feel incredible to play. Shipped experience with multiplayer, arcade, or highly dynamic gameplay loops (roguelite, action, or tool-driven game modes) Knowledge in shaders, VFX Graph, VFX workflows, stylized pipelines, animation systems, or procedural/AI-enhanced content tooling Tools, Tech & Culture: they build with Unity (URP), C#, GitHub, Git, and 3D packages like Blender/Maya/Maya equivalents, supported by custom stylization tools and internal pipelines.