Senior GPU Architect (Graphics Processors R&D for AI)

Worcester
Worcester, United Kingdom
9 days ago

Role details

Contract type
Permanent contract
Employment type
Full-time (> 32 hours)
Working hours
Regular working hours
Languages
English
Experience level
Senior

Job location

Remote
Worcester, United Kingdom

Tech stack

3D Computer Graphics Software
API
Artificial Intelligence
Algorithm Design
Data Compression
Nvidia CUDA
Logic Synthesis of Circuits
OpenCL
Signal Processing
Software Engineering
SystemC
UML
Video Codec
Video Editing
Graphics Processing Unit (GPU)
Application Specific Integrated Circuits

Requirements

Location & additional infoThis is a UK based role, so 1st preference and priority will be given to applicatints with UK working rightsThere is also the potential for hybrid / remote / fully remote working from other European locationsVisa sponsorship and relocation support can also be considered for qualified applicants who are motivated to relocate permanently to the UK

Key / "Must-Have" skillsSignificant knowledge and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10+ years' experience)Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc.Definition of high-level GPU architecture / micro-architectureConfidence knowledge in the ASIC digital design flowExperience in R&D of the latest products and featuresAbility to take a concept through to production and delivery / tape-out, including performance review, analysis, costing, and optimisationUnderstanding of the product's design & verification needs, standardisation, adherence to frameworks and methodolgies e.g. UVMExcellent communicator, with a keen interest in team collaboration and a clear approach to the design & development process

Bonus / "Nice-to-have" skillsDigital Video processing / video compression / video codecs or similar fieldImage signal processsing(Computer) arithmetic / maths / algorithm development or algorithm implementationModelling - System C, UML, TLM 2Strong maths and algorithm skillsUnderstanding of / analysis of: compiler performance / driver performanceFunctional Safety - ISO26262Graphics software development

Benefits & conditions

Job DescriptionWorking for a leading semiconductor R&D department, I am recruiting for a high-level GPU Architect, to work on the latest R&D developments in Graphics Hardware Processors. There is also opportunity for leadership within this exciting R&D team for GPU Hardware. A key-selling point is this is a highly innovative and exciting opportunity to work with leading experts in GPU R&D to define cutting-edge Graphics products in the industry. This is a multi-functional role, where you will also contribute to the future strategy of next-generation IP.

Salary detailsSalary will be based upon years and relevance of experience - circa £100k and / or above for highly-skilled architects

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